
Waystalker skill planner
23 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- The Endless HuntersUnlocks at rank 4
Reload time reduction: +15% during forest battles (Hero's army)Waystalkers are no more than their next hunt. Every breath advances their chase, bringing them closer to victory. - Ward of LoecUnlocks at rank 8
Missile resistance: 10%The Trickster God knows all manner of ploys and ruses that can be used to counter missile attacks. - Ward of HoethUnlocks at rank 8
Spell resistance: 10%Knowledge can be used as a shield against magical attack. - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Arrow of Kurnous
Ability: "Arrow of Kurnous"When the arrow flies farther, it may kill sooner, which is vital in the Hunt. - Fleetfinger3 levelsLevel 1
Reload time reduction: +5%Level 2
Reload time reduction: +10%Level 3
Reload time reduction: +15%Requires: Arrow of KurnousNook and fire. Nook again, and fire. Nook a third time, and fire. All in a heartbeat. - Piercing Shots3 levelsLevel 1
Missile strength: +4%Level 2
Missile strength: +9%Level 3
Missile strength: +15%Requires: Arrow of KurnousThe forest teaches a warrior not only when to fire but where, which makes a bigger difference. - Bottomless Quiver3 levelsLevel 1
Ammunition: +6%Level 2
Ammunition: +16%Level 3
Ammunition: +30%Requires: Arrow of KurnousAlways willing to fight on, a widened quiver allows arrows to rain, almost without end. - Expeditious Endeavour3 levelsLevel 1
Speed: +3%Level 2
Speed: +8%Level 3
Speed: +15%Requires: Arrow of KurnousWhat the enemy cannot see, it cannot hit. What the enemy cannot see, it cannot survive. - Prey of Anath Raema
Ability: "Prey of Anath Raema"Requires all: Fleetfinger, Piercing Shots, Bottomless Quiver, Expeditious EndeavourBy all means summon the bloodthirsty Goddess of the Hunt to assist you, but always make sure you thank her afterwards…
- Swordplayer
Armour-piercing weapon damage: +12
Charge bonus: +5
Melee attack: +3The sword is the axis of the world and its power is absolute. - Endurance of the Oak3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: SwordplayerTaking their cue from the forest itself, the Lord endures and overcomes all. - Tempered Rigour3 levelsLevel 1
Melee attack: +3
Melee defence: +3Level 2
Melee attack: +7
Melee defence: +7Level 3
Melee attack: +12
Melee defence: +12Requires: SwordplayerWhen to strike, when to block, when to dodge. These are all skills the warriors of Athel Loren must perfect. - Foe-Seeker
Ability: "Foe-Seeker"Requires: SwordplayerFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best.
- The Eye of Kurnous
Passive ability: "The Eye of Kurnous"The Lord sets their eye upon the foe, imbuing their troops with Kurnous' spirit and the will to see his enemies destroyed. - Sight Beyond SightUnlocks at rank 6
Replaces: "The Eye of Kurnous"
Passive ability: "Sight Beyond Sight"Requires: The Eye of KurnousWaystalkers’ keen eyes can spot an enemy at a distance that defies belief, and so they demand the same of their troops.
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Spread Control3 levelsLevel 1
Spread Control action: Control is modified by an additional 1
Control: -1 (local enemy province)
Control: +1 (local province)Level 2 · rank 5
Spread Control action: Control is modified by an additional 2
Control: -2 (local enemy province)
Control: +2 (local province)Level 3 · rank 10
Spread Control action: Control is modified by an additional 3
Control: -3 (local enemy province)
Control: +3 (local province)The sight of this warrior, their stature, import or infamy, can have a calming effect. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.