Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Lore of the Wild

Lore of magic · 6 spells · Total War: Warhammer III, patch 9.0

Lore attribute

Bestial Surge

Lore attribute (passive)

  • +15% Charge Bonus
  • Triggers when casting spell

The Bray-Shaman inflames the Beastmen’s urge to rend the foe, causing them to surge forward in a roaring, bellowing mass.

Spells

As the in-game tooltip reads; overcast values in blue. Damage is base + armour-piercing per hit.

Bray-Scream

Breath · magical

Winds of Magic
5(7)
Cooldown
29 s
Cast range
100 m(200 m)
Duration
1 s
Wind-up
1 s
Overcast miscast
50%
  • 16 damage per second (16 armour-piercing) for 1 s, radius 14 mOvercast: 24 damage per second (24 armour-piercing) for 1 s, radius 14 m
  • Good against armour
  • Strong vs multiple units
  • Weak vs a single combatant
  • Short, wide, expanding, tear-shaped attack

This spell unleashes a howling roar of such intensity that it mashes brains and bursts eyeballs.

Devolve

Hex

Winds of Magic
4(8)
Cooldown
30 s
Cast range
100 m
Duration
23 s
Wind-up
1 s
Overcast miscast
50%
  • -25% Charge Speed
  • -25% Speed
  • -24 Melee Attack
  • -8 Leadership

The Bray-Shaman magnifies the savage and animalistic parts of the foe's psyche until they are nothing more than growling beasts.

Mantle of Ghorok

Augment

Winds of Magic
9(15)
Cooldown
47 s
Cast range
200 m
Duration
26 s(52 s)
Wind-up
5 s
Overcast miscast
50%
  • -30 Armour
  • +40 Melee Attack
  • +50% Armour-Piercing Weapon Damage
  • +50% Base Weapon Damage

Ghorok was a legendary Minotaur, ferocious as a storm. His spirit-mantle is terrible but dangerous to the bearer.

Savage Dominion

Summon Unit

Winds of Magic
15
Cooldown
48 s
Cast range
50 m
Duration
1 s
Wind-up
5 s
Uses
2

Summons: Cygor

  • Summons a Cygor
  • Summoned units degrade over time

The Bray-Shaman sends his mind winging into the wilds to possess a Cygor, then summons it to the battlefield.

Traitor-Kin

Direct Damage (Area)

Winds of Magic
11(18)
Cooldown
39 s
Cast range
100 m
Duration
12 s
Effect range
35 m
Wind-up
3 s
Overcast miscast
50%
  • -25% Speed
  • Strong vs characters
  • Causes damage to combatants
  • Strong vs a single combatant
  • Weak vs multiple combatants

The Bray-Shaman drives a spear of wrath into enemy hearts, unlocking the beast within and causing them to turn against their own.

Viletide

Explosion · magical

Winds of Magic
7(10)
Cooldown
31 s
Cast range
200 m
Duration
3 s
Wind-up
3 s
Overcast miscast
50%
  • 23 damage per second for 1 s, radius 15 mOvercast: 34 damage per second (11 armour-piercing) for 1 s, radius 15 m
  • Strong vs a single unit
  • Large explosion area

This spell calls to the creeping things of the undergrowth, sending a swarm of spiders, centipedes and slug-beetles onto the foe.

Who casts Lore of the Wild

Source: special_ability_groups (wh_dlc03_lore_wild), unit_abilities, unit_special_abilities, projectiles, projectile_bombardments and battle_vortexs, patch 9.0, via the WH3-Dump export. Fireball and Flame Storm are checked against the Total War Warhammer wiki in our tests.