Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Stonehorn vs Thundertusk

For the same gold, the melee goes to Stonehorn: 163.9 s to cut down the other side's gold worth, against 267.4 s the other way. Base stats, patch 9.0.4; no charge or abilities.

StonehornStonehornOgre Kingdoms · Monster · 1,800 goldWINS FOR THE GOLD
ThundertuskThundertuskOgre Kingdoms · Monster · 2,300 gold
StonehornThundertusk
Multiplayer cost1,8002,300
Health (whole unit)9,61610,124
Models11
Armour110100
Melee attack / defence44 / 3244 / 30
Weapon strength (armour-piercing)480 (340)480 (340)
Attack interval3.8 s3.8 s
Melee damage per second against the other48.445.9
Time to beat the other, one unit each209.4 s209.3 s
Time to beat the other's gold worth, same gold163.9 s267.4 s
Missile damage per 10 s against the other—172
Volleys to destroy the other (all hitting)—40 — more than its ammunition
Time to shoot down the other's gold worth, same gold—712.6 s
COMPUTEDMelee damage per second = models × expected damage per attack (the combat calculator's hit chance 35 + melee attack − defence, damage after armour and resistances, bonus vs large or infantry) ÷ the weapon's attack interval (melee_weapons.melee_attack_interval). One unit each: the other's hit points ÷ that. Same gold: the other's hit points per gold ÷ damage per second per gold — the side that needs less time wins (within 1%: even). Multiplayer costs, patch 9.0.4.
ASSUMPTIONS
  • Every model fights at once at its weapon's attack interval; in battle only the front ranks reach and animations set the pace.
  • No charge, mass, splash attacks, flanking, fatigue, leadership (no one routs), abilities, spells, skills, technologies or items.
  • Missiles: every projectile hits, the target's shield faces away; accuracy and range are not in this.
  • A Tzeentch unit's magic barrier (main_units.barrier_health: Pink Horrors 1,400, a Lord of Change 800) counts as hit points taken before its health: it recovers only while the unit takes no damage, so a fight gets it once. Barrier that skills, items or effects add on top is not counted.

Side by side with every number: compare Stonehorn and Thundertusk. Blow by blow, with charge and shields: combat calculator. Ogre units ranked.