Unofficial fan reference · Total War: Attila game data, Steam build 25370302
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Guardsmen unit card

Guardsmen

Spear Infantry· 160 men

Health

per model

100

bottom 45% of class

Armour

60

top 17% of class

Missile block chance

40%

bottom 35% of class

Morale

54

top 12% of class

Speed

30

bottom 1% of class

Melee attack

35

top 20% of class

Melee defence

69

top 2% of class

Weapon damage

24 base + 8 armour-piercing, +30 vs cavalry, +30 vs elephants

32

bottom 5% of class

Charge bonus

30

top 41% of class

Attributes

  • Expert Charge Defence

    This unit’s melee attack and damage are increased against charging enemies.

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Spear Wall

    The unit moves into close wall formation.

Other units named Guardsmen

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Kingdom of the Lombards16010060543035693230900cha_lom_guardsmen
Kingdom of Charlemagne80150605465435432551,050cha_fra_guardsmen

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.