Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Noble Javelinmen unit card

Noble Javelinmen

Skirmisher· 160 men

Health

per model

100

top 33% of class

Armour

46

top 7% of class

Missile block chance

30%

top 20% of class

Morale

37

top 25% of class

Speed

35

bottom 22% of class

Melee attack

35

top 1% of class

Melee defence

40

top 3% of class

Weapon damage

12 base + 2 armour-piercing

14

top 37% of class

Charge bonus

30

top 2% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

top 24% of class

Range

80 m

bottom 1% of class

Ammunition

5

bottom 3% of class

Reload time

14 s

bottom 13% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Other units named Noble Javelinmen

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Westphalia16010046373535401430420cha_sax_noble_javelinmen
Ostrogothic Kingdom160993554332237327975bel_ost_noble_javelinmen

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.