Legendary Characters spells
17 spells Legendary Characters (9.0) adds or changes against patch 9.0.4: the game's effect lines that go (−, red) and Legendary Characters's that come (+, green), read from both sets of tables.
- +-16 Leadership
- +-30% Base Weapon Damage
- +-30% Armour-Piercing Weapon Damage
- +-30% Speed
- +-30% Charge Speed
- ++25% Armour-Piercing Weapon Damage
- ++24 Melee Defence
- +Causes moderate magical & fire damage
- +Requires line of sight to the target
- +Strong vs multiple combatants
- +Effective at long range
- +Powerful explosion
- +Causes major magical & fire damage
- +Medium, randomly-moving area of effect
- +Strong vs multiple units
- +Weak vs a single combatant
- ++25% Base Missile Damage
- ++30% Base Weapon Damage
- +Good against armour
- +Causes major magical & fire damage
- +Medium strike area
- +Strong vs a single unit
- +Causes major magical & fire damage
- +Medium, forward-moving area of effect
- +Small, forward-moving area of effect
- +Strong vs multiple units
- +-30 Armour
- +-45% Speed
- +-30% Physical Resistance
- +-30% Damage Resistance
- +-30% Missile Resistance
- +-30% Spell Resistance
- ++33% Speed
- ++6 Melee Attack
- +Strong vs units with 25 or more entities
- +Causes damage to combatants
- +Strong vs multiple combatants
- +Weak vs a single combatant
- +-16 Leadership
- +-30% Base Weapon Damage
- +-30% Armour-Piercing Weapon Damage
- +Strong vs units with 25 or more entities
- +Causes damage to combatants
- +Strong vs multiple combatants
- +Weak vs a single combatant
- +Summons a unit of Enraged Corpses
- +Good at melee combat
- +Summoned units degrade over time
- +Summons a unit of Cairn Wraiths
- +Good at melee combat
- +Summoned units degrade over time