Unofficial fan reference · game data patch 9.0.2 (Oct 1, 2026)

Patch 9.0.2: skills

9 changed, 3 new — every skill patch 9.0.2 touched, found by comparing the game's data tables of patches 9.0 and 9.0.2. Red lines are gone, green lines are new.

Changed 9

Orders of the ImmortalsBlood Dragon Vampire Lord
  • −Vigour loss reduction: -10% for Black Knights, Blood Knights and Drakenhof Templars units (own army)
  • −Charge bonus: +10% for Black Knights, Blood Knights and Drakenhof Templars units (own army)
  • +Battle healing cap: +30% for Blood Knights and Drakenhof Templars units (own army)
Pox SorceryVerminlord Corruptor
  • −Winds of Magic cost: -3 for "Pestilent Birth"
  • +Winds of Magic cost: -3 for "Plague"
Great Stabber-SlicerVerminlord Warbringer
  • −Weapon strength: +50%
  • +Armour-piercing weapon damage: +50
Engulfed by Warp-EnergyVerminlord Warpseer
  • −Army ability number of uses: +2 for "Master of Lightning"
  • +Ability number of uses: +2 for "Master of Lightning"
Orders of the ImmortalsWalach Harkon
  • −Vigour loss reduction: -10% for Black Knights, Blood Knights and Drakenhof Templars units (own army)
  • −Charge bonus: +10% for Black Knights, Blood Knights and Drakenhof Templars units (own army)
  • +Battle healing cap: +30% for Blood Knights and Drakenhof Templars units (own army)
  • +Unit capacity: +1 Drakenhof Templars
Sorcerous SludgeBurplesmirk Spewpit
  • −Winds of Magic cost: -20% for Lores of Nurgle and Death spells
  • +Winds of Magic cost: -20% for all spells
Mesmerising AuraVlad von Carstein
  • −Enemy Hero action success chance: -9%
  • +Enemy Hero action success chance: -20%
Mistress of Lost SoulsBanshee
  • −Spell resistance: 5% for Ethereal units (own army)
  • +Spell resistance: 5% for Ethereal units (Hero's army)
The Countess’ BroodIsabella von Carstein
  • −Charge bonus: +5 for Fell Bats and Dire Wolves units (own army)
  • −Armour-piercing weapon damage: +2 for Dire Wolves and Fell Bats units (own army)
  • −Speed: +5% for Fell Bats and Dire Wolves units (own army)
  • +Charge bonus: +5 for Fell Bats and Dire Wolves units (all armies factionwide)
  • +Speed: +5% for Fell Bats and Dire Wolves units (all armies factionwide)

New 3

New (3): Skitterleap, Armour of Darkness, Brittle Bone