
Health
3,520
Armour
80
Leadership
60
Speed
38
Melee attack
42
Melee defence
40
Weapon strength
220 base + 95 armour-piercing
315
Charge bonus
20
Attributes

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).

Mark of Slaanesh
A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed

Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
Soul FeederRegeneration · Triggers when casting spell, Replenishes hit points of combatantspassiveSoul FeederRegenerationTriggers when casting spellReplenishes hit points of combatantsPassive · Duration 9 sSome hungers can only be sated by feeding on the souls of the slain.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
EvasionAugment · +10% Speed, +5 Melee DefencepassiveEvasionAugment+10% Speed+5 Melee DefencePassiveThose with such skills can evade enemy attacks with ease and break from combat, should they feel that it is tactically important to do so.
Chaos Sorcerer of Slaanesh (Slaanesh) skill tree
33 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Chaos SteedChaos Steed
Mount: Chaos Steed
wh3_dlc27_skill_chs_chaos_sorcerer_slaanesh_msla_mount_daemonic_steedwh3_dlc27_skill_chs_chaos_sorcerer_slaanesh_msla_mount_daemonic_steed
Mount: Daemonic Steed
Chaos WarshrineChaos Warshrine
Mount: Warshrine
Devious TempterDevious Tempter3 levelsLevel 1
Khorne Authority: -1 (Hero's army)
Slaanesh Authority: +1 (Hero's army)
Khorne Authority: -2 (Hero's army)
Slaanesh Authority: +2 (Hero's army)
Khorne Authority: -3 (Hero's army)
Slaanesh Authority: +3 (Hero's army)
Infernal ChampionInfernal ChampionUnlocks at rank 14
Weapon strength: +10%
Aura of ChaosAura of ChaosUnlocks at rank 7
Missile resistance: 10%
Unblinking VigilanceUnblinking Vigilance2 levelsLevel 1
Enemy Hero action success chance: -5%
Ambush defence chance: +10% (Hero's army)
Enemy Hero action success chance: -10%
Campaign line of sight: +25%
Ambush defence chance: +15% (Hero's army)
Prolific SpellcastingProlific Spellcasting3 levelsLevel 1
Winds of Magic power reserve capacity: +5 (Hero's army)
Winds of Magic power reserve: +3 per turn (Hero's army)
Winds of Magic power reserve capacity: +8 (Hero's army)
Targeting range: +10% for spells
Winds of Magic power reserve: +5 per turn (Hero's army)
Winds of Magic power reserve capacity: +10 (Hero's army)
ImmortalityImmortalityUnlocks at rank 19
When normally killed in action, this Hero will be wounded instead
MentorMentor3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Lash of SlaaneshLash of Slaanesh2 levelsLevel 1
Cooldown: -30% to "Lash of Slaanesh"
Overcast spell: "Lash of Slaanesh Upgraded"
Cooldown: -50% to "Lash of Slaanesh"
Miscast base chance: -15% for "Lash of Slaanesh Upgraded"
Overcast spell: "Lash of Slaanesh Upgraded"
Winds of Magic cost: -1 for "Lash of Slaanesh"
Winds of Magic cost: -1 for "Lash of Slaanesh Upgraded"
Blissful RaptureBlissful Rapture
Passive ability: "Blissful Rapture"
AcquiescenceAcquiescence3 levelsLevel 1
Spell: "Acquiescence"
Cooldown: -30% to "Acquiescence"
Overcast spell: "Acquiescence Upgraded"
Cooldown: -50% to "Acquiescence"
Miscast base chance: -15% for "Acquiescence Upgraded"
Overcast spell: "Acquiescence Upgraded"
Winds of Magic cost: -1 for "Acquiescence"
Winds of Magic cost: -2 for "Acquiescence Upgraded"
Pavane of SlaaneshPavane of Slaanesh3 levelsLevel 1
Spell: "Pavane of Slaanesh"
Cooldown: -30% to "Pavane of Slaanesh"
Overcast spell: "Pavane of Slaanesh Upgraded"
Cooldown: -50% to "Pavane of Slaanesh"
Miscast base chance: -15% for "Pavane of Slaanesh Upgraded"
Overcast spell: "Pavane of Slaanesh Upgraded"
Winds of Magic cost: -2 for "Pavane of Slaanesh"
Winds of Magic cost: -3 for "Pavane of Slaanesh Upgraded"
Hysterical FrenzyHysterical Frenzy3 levelsLevel 1
Spell: "Hysterical Frenzy"
Cooldown: -30% to "Hysterical Frenzy"
Overcast spell: "Hysterical Frenzy Upgraded"
Cooldown: -50% to "Hysterical Frenzy"
Miscast base chance: -15% for "Hysterical Frenzy Upgraded"
Overcast spell: "Hysterical Frenzy Upgraded"
Winds of Magic cost: -2 for "Hysterical Frenzy"
Winds of Magic cost: -3 for "Hysterical Frenzy Upgraded"
EvasionEvasion
Passive ability: "Evasion"
Slicing ShardsSlicing Shards3 levelsLevel 1
Spell: "Slicing Shards"
Cooldown: -30% to "Slicing Shards"
Overcast spell: "Slicing Shards Upgraded"
Cooldown: -50% to "Slicing Shards"
Miscast base chance: -15% for "Slicing Shards Upgraded"
Overcast spell: "Slicing Shards Upgraded"
Winds of Magic cost: -2 for "Slicing Shards"
Winds of Magic cost: -3 for "Slicing Shards Upgraded"
PhantasmagoriaPhantasmagoria3 levelsLevel 1
Spell: "Phantasmagoria"
Cooldown: -30% to "Phantasmagoria"
Overcast spell: "Phantasmagoria Upgraded"
Cooldown: -50% to "Phantasmagoria"
Miscast base chance: -15% for "Phantasmagoria Upgraded"
Overcast spell: "Phantasmagoria Upgraded"
Winds of Magic cost: -2 for "Phantasmagoria"
Winds of Magic cost: -3 for "Phantasmagoria Upgraded"
EarthingEarthing
Miscast base chance: -15%
Magical ReservesMagical Reserves
Winds of Magic power reserve capacity: +5
Arcane ConduitArcane Conduit
Passive ability: "Arcane Conduit"
Warrior WizardWarrior Wizard
Melee attack: +5
Melee defence: +5
Weapon strength: +20%
SpellslingerSpellslinger
Cooldown: -15% to spells
Unmoving MageUnmoving Mage
Spell resistance: 10%
Miscast base chance: -15%
Hit points: +6%
Slaanesh Soul FeederSlaanesh Soul Feeder
Passive ability: "Soul Feeder"
Alluring EnergyAlluring Energy
Charge bonus: +5 (Hero's army)
Speed: +5% (Hero's army)
Beautiful DestructionBeautiful Destruction
Bound spell: "Lesser Doombolt"
ScoutingScouting3 levelsLevel 1
Scouting action: Magic item drop chance is increased by an additional 5%
Scouting action: Magic item drop chance is increased by an additional 10%
Scouting action: Magic item drop chance is increased by an additional 15%
Spread CorruptionSpread Corruption3 levelsLevel 1
Spread Corruption action: Slaanesh corruption is increased by an additional 1
Slaanesh corruption: +1 (local province)
Spread Corruption action: Slaanesh corruption is increased by an additional 2
Slaanesh corruption: +2 (local province)
Spread Corruption action: Slaanesh corruption is increased by an additional 3
Slaanesh corruption: +3 (local province)
Steal TechnologySteal Technology3 levelsLevel 1
Steal Technology action: Research rate is increased by an additional 3
Steal Technology action: Research rate is increased by an additional 6
Steal Technology action: Research rate is increased by an additional 10
WoundWound3 levelsLevel 1
Wound action: Additional 5% chance of wounding target
Wound action: Additional 12% chance of wounding target
Wound action: Additional 21% chance of wounding target
Block ArmyBlock Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%
Block Army action: Movement range is modified by an additional -8%
Block Army action: Movement range is modified by an additional -15%
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Chaos Sorcerer of Slaanesh (Slaanesh)
4 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warriors of Chaos, SlaaneshWizard | 3,520 | 1 | 80 | 60 | 38 | 42 | 40 | 315 | 20 | 1,000 | 250 | wh3_dlc20_chs_cha_chaos_sorcerer_slaanesh_msla |
| Warriors of Chaos, SlaaneshWizard | 11,250 | 1 | 60 | 60 | 43 | 35 | 30 | 375 | 25 | 1,300 | 425 | wh3_dlc20_chs_cha_chaos_sorcerer_slaanesh_msla_warshrine |
| Warriors of Chaos, SlaaneshWizard | 3,976 | 1 | 100 | 60 | 83 | 42 | 40 | 315 | 40 | 1,200 | 300 | wh3_dlc20_chs_cha_chaos_sorcerer_slaanesh_msla_chaos_steed |
| Warriors of Chaos, SlaaneshWizard | 4,590 | 1 | 80 | 60 | 100 | 42 | 55 | 315 | 50 | 1,200 | 300 | wh3_dlc27_chs_cha_chaos_sorcerer_slaanesh_msla_daemonic_steed |
Who can field it
- Seducers of Slaanesh
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.