Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Gnoblar Scraplauncher vs Ironblaster

For the same gold, the melee goes to Gnoblar Scraplauncher: 243.5 s to cut down the other side's gold worth, against 582.2 s the other way. One unit against one, the edge goes to Ironblaster (Gnoblar Scraplauncher cost 900 gold, Ironblaster 1,700). Base stats, patch 9.0.4; no charge or abilities.

Gnoblar ScraplauncherGnoblar ScraplauncherOgre Kingdoms · Chariot · 900 goldWINS FOR THE GOLD
IronblasterIronblasterOgre Kingdoms · Chariot · 1,700 gold
Gnoblar ScraplauncherIronblaster
Multiplayer cost9001,700
Health (whole unit)4,6126,112
Models11
Armour8090
Melee attack / defence26 / 1626 / 20
Weapon strength (armour-piercing)160 (115)160 (115)
Attack interval4 s4 s
Melee damage per second against the other13.315
Time to beat the other, one unit each460 s308.2 s
Time to beat the other's gold worth, same gold243.5 s582.2 s
Missile damage per 10 s against the other2271,031
Volleys to destroy the other (all hitting)163
Time to shoot down the other's gold worth, same gold142.7 s84.5 s
COMPUTEDMelee damage per second = models × expected damage per attack (the combat calculator's hit chance 35 + melee attack − defence, damage after armour and resistances, bonus vs large or infantry) ÷ the weapon's attack interval (melee_weapons.melee_attack_interval). One unit each: the other's hit points ÷ that. Same gold: the other's hit points per gold ÷ damage per second per gold — the side that needs less time wins (within 1%: even). Multiplayer costs, patch 9.0.4.
ASSUMPTIONS
  • Every model fights at once at its weapon's attack interval; in battle only the front ranks reach and animations set the pace.
  • No charge, mass, splash attacks, flanking, fatigue, leadership (no one routs), abilities, spells, skills, technologies or items.
  • Missiles: every projectile hits, the target's shield faces away; accuracy and range are not in this.
  • A Tzeentch unit's magic barrier (main_units.barrier_health: Pink Horrors 1,400, a Lord of Change 800) counts as hit points taken before its health: it recovers only while the unit takes no damage, so a fight gets it once. Barrier that skills, items or effects add on top is not counted.

Side by side with every number: compare Gnoblar Scraplauncher and Ironblaster. Blow by blow, with charge and shields: combat calculator. Ogre units ranked.