Outriders vs Pistoliers
For the same gold, the shooting goes to Pistoliers: 23.7 s to shoot down the other side's gold worth, against 30.5 s the other way (every projectile hitting). Missile damage per 10 s on each other: Outriders 2,091, Pistoliers 1,610; cost 700 and 500 gold. In melee at equal gold, Pistoliers come out ahead. Base stats, patch 9.0.4.
| Outriders | Pistoliers | |
|---|---|---|
| 700 | 500 | |
| 5,340 | 4,560 | |
| 60 | 60 | |
| 30 | 30 | |
| 18 / 14 | 20 / 14 | |
| 24 (3) | 24 (3) | |
| 5.1 s | 5.1 s | |
| 88.4 | 93 | |
| 51.6 s | 57.4 s | |
| 72.2 s | 41 s | |
| 2,091 | 1,610 | |
| 2 | 4 | |
| 30.5 s | 23.7 s |
COMPUTEDMelee damage per second = models × expected damage per attack (the combat calculator's hit chance 35 + melee attack − defence, damage after armour and resistances, bonus vs large or infantry) ÷ the weapon's attack interval (melee_weapons.melee_attack_interval). One unit each: the other's hit points ÷ that. Same gold: the other's hit points per gold ÷ damage per second per gold — the side that needs less time wins (within 1%: even). Both are missile units, so the verdict is their shooting: expected damage of a whole volley at the other (after its armour and resistances) ÷ reload time, at equal gold. Multiplayer costs, patch 9.0.4.
ASSUMPTIONS
- Every model fights at once at its weapon's attack interval; in battle only the front ranks reach and animations set the pace.
- No charge, mass, splash attacks, flanking, fatigue, leadership (no one routs), abilities, spells, skills, technologies or items.
- Missiles: every projectile hits, the target's shield faces away; accuracy and range are not in this.
- A Tzeentch unit's magic barrier (main_units.barrier_health: Pink Horrors 1,400, a Lord of Change 800) counts as hit points taken before its health: it recovers only while the unit takes no damage, so a fight gets it once. Barrier that skills, items or effects add on top is not counted.
Side by side with every number: compare Outriders and Pistoliers. Blow by blow, with charge and shields: combat calculator. Empire units ranked.

