Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Pistoliers unit card

Pistoliers

Missile cavalry· Missile Cavalry· Tier 1· 60 models at Ultra size

Duel it in the combat calculator →

Pistoliers are Empire missile cavalry: 4,560 HP across 60 models, armour 30, melee attack 20, melee defence 14, weapon strength 24, range 80 m, missile damage 2,000 per 10 s for the whole unit. It costs 500 in the campaign and in multiplayer. Unit key wh_main_emp_cav_pistoliers_1. Patch 9.0.4, from the game's data tables.

Health

76 per model

4,560

bottom 10% of class

Armour

30

bottom 41% of class

Leadership

50

bottom 38% of class

Speed

90

bottom 24% of class

Melee attack

20

bottom 31% of class

Melee defence

14

bottom 1% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 10% of class

Charge bonus

20

bottom 31% of class

Ranged

Range

80 m

bottom 14% of class

Ammunition

12

bottom 1% of class

Missile damage

13 base + 2 AP, 2 projectiles per shot

15

bottom 24% of class

Reload time

9 s

top 41% of class

Damage per 10 s

33

top 31% of class

Attributes

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

Match-ups people search for: Pistoliers vs Outriders

Who can field it

  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh2_dlc13_emp_cav_pistoliers_1_imperial_supply: from a mercenary pool).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.