Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Outriders unit card

Outriders

Missile cavalry· Missile Cavalry· Tier 2· 60 models at Ultra size

Health

89 per model

5,340

top 45% of class

Armour

30

bottom 41% of class

Leadership

50

bottom 38% of class

Speed

84

bottom 14% of class

Melee attack

18

bottom 14% of class

Melee defence

14

bottom 1% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 10% of class

Charge bonus

12

bottom 1% of class

Ranged

Range

115 m

top 38% of class

Ammunition

19

top 21% of class

Missile damage

2 base + 6 AP, 6 projectiles per shot

8

bottom 1% of class

Reload time

13 s

top 7% of class

Damage per 10 s

37

top 21% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.