Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Outriders vs War Wagons

For the same gold, the melee goes to Outriders: 69.8 s to cut down the other side's gold worth, against 796.1 s the other way. One unit against one, the edge goes to Outriders as well (Outriders cost 700 gold, War Wagons 875). Base stats, patch 9.0.4; no charge or abilities.

OutridersOutridersThe Empire · Missile cavalry · 700 goldWINS FOR THE GOLD
War WagonsWar WagonsThe Empire · Chariot · 875 gold
OutridersWar Wagons
Multiplayer cost700875
Health (whole unit)5,3404,800
Models604
Armour3080
Melee attack / defence18 / 1418 / 12
Weapon strength (armour-piercing)24 (3)26 (6)
Attack interval5.1 s4 s
Melee damage per second against the other558.4
Time to beat the other, one unit each87.3 s636.9 s
Time to beat the other's gold worth, same gold69.8 s796.1 s
Missile damage per 10 s against the other1,8831,155
Volleys to destroy the other (all hitting)28
Time to shoot down the other's gold worth, same gold20.4 s57.8 s
COMPUTEDMelee damage per second = models × expected damage per attack (the combat calculator's hit chance 35 + melee attack − defence, damage after armour and resistances, bonus vs large or infantry) ÷ the weapon's attack interval (melee_weapons.melee_attack_interval). One unit each: the other's hit points ÷ that. Same gold: the other's hit points per gold ÷ damage per second per gold — the side that needs less time wins (within 1%: even). Multiplayer costs, patch 9.0.4.
ASSUMPTIONS
  • Every model fights at once at its weapon's attack interval; in battle only the front ranks reach and animations set the pace.
  • No charge, mass, splash attacks, flanking, fatigue, leadership (no one routs), abilities, spells, skills, technologies or items.
  • Missiles: every projectile hits, the target's shield faces away; accuracy and range are not in this.
  • A Tzeentch unit's magic barrier (main_units.barrier_health: Pink Horrors 1,400, a Lord of Change 800) counts as hit points taken before its health: it recovers only while the unit takes no damage, so a fight gets it once. Barrier that skills, items or effects add on top is not counted.

Side by side with every number: compare Outriders and War Wagons. Blow by blow, with charge and shields: combat calculator. Empire units ranked.