Health
1,200 per model
4,800
Armour
80
Leadership
65
Speed
60
Melee attack
18
Melee defence
12
Weapon strength
20 base + 6 armour-piercing
26
Charge bonus
29
Ranged
Range
130 m
Ammunition
35
Missile damage
5 base + 25 AP, 6 projectiles per shot
30
Reload time
6 s
Damage per 10 s
300
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire while on the move.
Who can field it
- Reikland
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc13_emp_veh_war_wagon_0_imperial_supply).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.