Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Chaos Sorcerer Lord (Fire) unit card

Chaos Sorcerer Lord (Fire)

Lord· Wizard Lord· 1 model at Ultra size

Health

3,808

bottom 4% of class

Armour

80

top 48% of class

Leadership

70

bottom 10% of class

Speed

33

bottom 6% of class

Melee attack

48

top 50% of class

Melee defence

44

bottom 48% of class

Weapon strength

240 base + 120 armour-piercing

360

bottom 25% of class

Charge bonus

20

bottom 8% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Paragon of RuinAugment (Area) · +5% Charge Bonuspassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Arcane ConduitAugment of the Windspassive
  • EvasionAugment · +10% Speed, +5 Melee Defencepassive

Chaos Sorcerer Lord (Fire) skill tree

53 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Chaos Steed
  2. Chaos Warshrine
  3. Manticore
  4. Chaos Dragon
  5. Undivided Authority
  6. Infernal Champion
  7. Hearts of Iron
  8. Voice of the Dark Gods
  9. Aura of Chaos
  10. Soldiers of Renown
  11. Immortality
  12. Mentor
  1. Corrupt Mage
  2. Malefic Sorcerer
  3. Vile Enchanter
  4. Chaos Marked
  5. Ruinous Seal
  6. Brand of Turmoil
  1. Fireball
  2. Kindleflame
  3. Cascading Fire-Cloak
  4. Flaming Sword of Rhuin
  5. The Burning Head
  6. Evasion
  7. Piercing Bolts of Burning
  8. Flame Storm
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Dominating Presence
  2. Chaos Vanguard
  3. Savage Bloodlust
  4. Warp Fire
  5. Hammer into Anvil
  6. Monstrous Strength
  7. Doomfire
  8. Rally!
  9. Legion of Doom
  10. Speed & Malice
  11. Freakish Mutations
  12. Malevolent Ranger
  13. Stand or Die!
  1. Route Marcher
  2. Despoilers
  3. Serve or Die
  4. Devoted of Chaos
  5. Ruination
  6. Unholy Resilience
  7. Lightning Strike
  8. Foetid Gallipot
  9. Blessed by Evil
  10. Premonition
  11. Chaos Unchained

Every version of Chaos Sorcerer Lord (Fire)

5 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Warriors of ChaosWizard Lord3,80818070334844360201,000250wh_dlc01_chs_cha_chaos_sorcerer_lord_fire_0
Warriors of ChaosWizard Lord5,27618070854236445501,500375wh_dlc01_chs_cha_chaos_sorcerer_lord_fire_9
Warriors of ChaosWizard Lord8,31617070954640520452,000500wh_dlc01_chs_cha_chaos_sorcerer_lord_fire_10
Warriors of ChaosWizard Lord4,296110070784844360401,100275wh_dlc01_chs_cha_chaos_sorcerer_lord_fire_12
Warriors of ChaosWizard Lord11,55016070383530375251,100425wh3_dlc20_chs_cha_chaos_sorcerer_lord_fire_warshrine

Who can field it

  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.