Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Dreadlord (Sword & Shield) unit card

Dreadlord (Sword & Shield)

Lord· Lord· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Dreadlord (Sword & Shield) is Dark Elves lord: 4,068 HP, armour 90, melee attack 65, melee defence 55, weapon strength 400. It costs 1,000 in the campaign and 850 in multiplayer. Unit key wh2_main_def_cha_dreadlord_female_0. Patch 9.0.4, from the game's data tables.

Health

4,068

bottom 11% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

90

top 38% of class

Leadership

80

top 38% of class

Speed

36

bottom 17% of class

Melee attack

65

top 15% of class

Melee defence

55

top 17% of class

Weapon strength

260 base + 140 armour-piercing

400

bottom 36% of class

Charge bonus

45

bottom 44% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • Strength Through SpiteAugment (Area) · +5 Melee Attackpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…active
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Dreadlord (Sword & Shield) skill tree

49 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Dreadlord (Sword & Shield)'s skills

  1. Dark Steed
  2. Cold One
  3. Dark Pegasus
  4. Black Dragon
  5. Sadistic
  6. Eternal Hatred
  7. Ward of Khaine
  8. Ward of Hekarti
  9. Soldiers of Renown
  10. Immortality
  11. Mentor
  1. Martial Name of Power
  2. Revered Name of Power
  3. Aristocratic Name of Power
  1. Sea Dragon Cloak
  2. Devastating Charge
  3. Hard to Hit
  4. Blade Master
  5. Indomitable
  6. Foe-Seeker
  7. Wound-Maker
  8. Full Plate Armour
  9. Blade Shield
  10. Expeditious Endeavour
  11. Deadly Onslaught
  1. Inspiring Presence
  2. Line Breaker
  3. Sheafmaster
  4. Raid Leader
  5. Lash Master
  6. Knight Lord
  7. Slaughterlord
  8. Strength Through Spite
  9. Cull the Unworthy
  10. Ravager Rewards
  11. Favour the Fortunate
  12. Confer Bloodlust
  13. Kindle the Fury
  1. Route Marcher
  2. Iron Disciplinarian
  3. Dreaded Slaver
  4. Serve or Die
  5. Infamous Raider
  6. Draftmaster
  7. Lightning Strike
  8. Quartermaster
  9. Fleeting Shadow
  10. Elven Healing
  11. Renowned & Feared

Every version of Dreadlord (Sword & Shield)

5 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Dark ElvesLord4,06819080366555400451,000250wh2_main_def_cha_dreadlord_female_0
Dark ElvesLord4,57619080926555400651,100275wh2_main_def_cha_dreadlord_female_1
Dark ElvesLord4,792111580686555400651,300325wh2_main_def_cha_dreadlord_female_2
Dark ElvesLord8,44419080955246520502,100525wh2_main_def_cha_dreadlord_female_4
Dark ElvesLord4,980190801056555400751,500375wh2_main_def_cha_dreadlord_female_5

Who can field it

  • Dark Elves · Naggarond

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.