Handgunners vs Streltsi
For the same gold, the shooting goes to Handgunners: 39.3 s to shoot down the other side's gold worth, against 59.8 s the other way (every projectile hitting). Missile damage per 10 s on each other: Handgunners 1,341, Streltsi 1,471; cost 600 and 850 gold. In melee at equal gold, Streltsi come out ahead. Base stats, patch 9.0.4.
| Handgunners | Streltsi | |
|---|---|---|
| 600 | 850 | |
| 6,210 | 7,470 | |
| 90 | 90 | |
| 20 | 70 | |
| 16 / 17 | 32 / 26 | |
| 24 (3) | 34 (25) | |
| 4.3 s | 4 s | |
| 67.9 | 367.3 | |
| 110 s | 16.9 s | |
| 77.7 s | 24 s | |
| 1,341 | 1,471 | |
| 5 | 4 | |
| 39.3 s | 59.8 s |
COMPUTEDMelee damage per second = models × expected damage per attack (the combat calculator's hit chance 35 + melee attack − defence, damage after armour and resistances, bonus vs large or infantry) ÷ the weapon's attack interval (melee_weapons.melee_attack_interval). One unit each: the other's hit points ÷ that. Same gold: the other's hit points per gold ÷ damage per second per gold — the side that needs less time wins (within 1%: even). Both are missile units, so the verdict is their shooting: expected damage of a whole volley at the other (after its armour and resistances) ÷ reload time, at equal gold. Multiplayer costs, patch 9.0.4.
ASSUMPTIONS
- Every model fights at once at its weapon's attack interval; in battle only the front ranks reach and animations set the pace.
- No charge, mass, splash attacks, flanking, fatigue, leadership (no one routs), abilities, spells, skills, technologies or items.
- Missiles: every projectile hits, the target's shield faces away; accuracy and range are not in this.
- A Tzeentch unit's magic barrier (main_units.barrier_health: Pink Horrors 1,400, a Lord of Change 800) counts as hit points taken before its health: it recovers only while the unit takes no damage, so a fight gets it once. Barrier that skills, items or effects add on top is not counted.
Side by side with every number: compare Handgunners and Streltsi. Blow by blow, with charge and shields: combat calculator. Empire units ranked. Kislev units ranked.

