Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Handgunners unit card

Handgunners

Missile infantry· Missile Infantry· Tier 2· 90 models at Ultra size

Health

69 per model

6,210

bottom 44% of class

Armour

20

bottom 25% of class

Leadership

50

bottom 14% of class

Speed

33

bottom 22% of class

Melee attack

16

bottom 14% of class

Melee defence

17

bottom 19% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 15% of class

Charge bonus

4

bottom 15% of class

Ranged

Range

145 m

top 47% of class

Ammunition

22

bottom 41% of class

Missile damage

5 base + 17 AP

22

bottom 49% of class

Reload time

13 s

top 23% of class

Damage per 10 s

17

bottom 16% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Who can field it

  • Reikland

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc13_emp_inf_handgunners_imperial_supply).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.