Sisters of Avelorn vs Waywatchers
For the same gold, the shooting goes to Sisters of Avelorn: 29.9 s to shoot down the other side's gold worth, against 50 s the other way (every projectile hitting). Missile damage per 10 s on each other: Sisters of Avelorn 1,724, Waywatchers 1,473; cost 1,050 and 1,150 gold. In melee at equal gold, Sisters of Avelorn come out ahead. Base stats, patch 9.0.4.
| Sisters of Avelorn | Waywatchers | |
|---|---|---|
| 1,050 | 1,150 | |
| 6,720 | 5,640 | |
| 80 | 60 | |
| 40 | 15 | |
| 36 / 38 | 28 / 28 | |
| 32 (10) | 32 (7) | |
| 4.3 s | 4.3 s | |
| 236.2 | 85.5 | |
| 23.9 s | 78.6 s | |
| 21.8 s | 86.1 s | |
| 1,724 | 1,473 | |
| 4 | 5 | |
| 29.9 s | 50 s |
COMPUTEDMelee damage per second = models × expected damage per attack (the combat calculator's hit chance 35 + melee attack − defence, damage after armour and resistances, bonus vs large or infantry) ÷ the weapon's attack interval (melee_weapons.melee_attack_interval). One unit each: the other's hit points ÷ that. Same gold: the other's hit points per gold ÷ damage per second per gold — the side that needs less time wins (within 1%: even). Both are missile units, so the verdict is their shooting: expected damage of a whole volley at the other (after its armour and resistances) ÷ reload time, at equal gold. Multiplayer costs, patch 9.0.4.
ASSUMPTIONS
- Every model fights at once at its weapon's attack interval; in battle only the front ranks reach and animations set the pace.
- No charge, mass, splash attacks, flanking, fatigue, leadership (no one routs), abilities, spells, skills, technologies or items.
- Missiles: every projectile hits, the target's shield faces away; accuracy and range are not in this.
- A Tzeentch unit's magic barrier (main_units.barrier_health: Pink Horrors 1,400, a Lord of Change 800) counts as hit points taken before its health: it recovers only while the unit takes no damage, so a fight gets it once. Barrier that skills, items or effects add on top is not counted.
Side by side with every number: compare Sisters of Avelorn and Waywatchers. Blow by blow, with charge and shields: combat calculator. High Elf units ranked. Wood Elf units ranked.

