
Couronne is a playable Bretonnia faction in Total War: Warhammer III, led by King Louen Leoncoeur. In Immortal Empires it starts in Couronne with 1 region. It comes with Bretonnia. Faction key wh_main_brt_bretonnia. Patch 9.0.4, from the game's data tables.
Start here
Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.
Start and neighbours

Starts at Couronne (Marches of Couronne)
- 1.Skullsmasherz — Grung Zint · near (2.6%) · minor faction
- 2.Artois — Castle Artois · near (2.9%) · minor faction
- 3.Marienburg — Marienburg · near (3.3%) · minor faction
- 4.Lyonesse — Lyonesse · medium (4.9%) · minor faction
- 5.The Barrow Legion — Blackstone Post · medium (5.3%)
Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map
Climate at a glance
3 suitable · 4 unpleasant · 5 uninhabitable
Victory at a glance
Short victory: 4 objectives · long victory: 6
- Maintain control of the following 5 province(s), either by direct ownership or through vassals and military allies: Marches of Couronne, Coast of Lyonesse, Northern Grey Mountains, …
- Destroy the following faction(s): Mousillon, The Barrow Legion
- Construct landmark: Couronne Tournament Grounds
Key units and where they are recruited
COMPUTED — per role, the Bretonnia unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Peasant Bowmen (Fire Arrows)Missile infantry · Missile damage per 1,000 gold: 4,182
Recruited from Farm (Farming, level 2)
Mounted YeomenMelee cavalry · Health per 1,000 gold: 13,800
Recruited from Stables (Stables, level 1)
Blessed Field TrebuchetsWar machines & artillery · Missile damage per 1,000 gold: 1,040
Recruited from Siege Workshop (Carpentry, level 2)
Mounted Yeomen ArchersMissile cavalry · Missile damage per 1,000 gold: 2,073
Recruited from Stables (Stables, level 1)
Pegasus KnightsMonstrous cavalry · Health per 1,000 gold: 5,695
Recruited from Pegasus Aerie (Stables, level 4)
Faction leader

King Louen Leoncoeur
Couronne
King Louen rides out from Couronne with the blessings of the Lady to eradicate evil from Bretonnia's lands and beyond.
- Leadership aura size: +50% for Lords when attacking
- Campaign movement range: +10% (all armies)
- Leadership aura size: +50% for Lords when attacking
- Campaign movement range: +10% (all armies)
Read more ▾
King Louen Leoncoeur – ‘the Lionhearted’ – is the current King of Bretonnia, having ascended to the throne following a unanimous vote of his peers and with the consent of the Fay Enchantress, the earthly representative of the blessed Lady of the Lake. It is this approval that means the most to Louen, for in years past he completed a Grail Quest, expelling evil from Bretonnian lands before supping from the mystical chalice and receiving the Lady’s blessing. From his capital at Couronne, the King rules wisely and with an even-hand when dealing with Knight or noble alike. Fairness in all matters is his watchword, never allowing the law as written to compromise its noble intent, never refusing anyone – peasants excepted of course – a hearing in his presence to air grievances of which he must be the judge. So great is Louen’s statecraft and mastery of diplomacy that many consider him to be not just the natural successor of Gilles the Uniter, but believe he is descended from the same noble bloodline. On the battlefield, Louen is a deadly adversary, a natural general, and the Lady’s chosen champion – leading the Knights of Bretonnia into the fray upon his noble Hippogryph, Beaquis, and smiting evil wherever he finds it. Somehow, the King has halted the aging process, appearing to be a much younger man than his birth records belie; maybe it is the Lady’s favour, her eternal blessings – or even her ethereal kiss – that enables Louen to hold back the advancing years and continue to lead his kingdom to glory? For glory is at hand – the time has come for Bretonnians to rally under King Louen’s banner and, with the blessing of the Lady and the protection of the Fay Enchantress, march on dark, corrupted Mousillon and bring it back under control once and for all!
Faction effects
- Sea Lanes journey duration: -1 turns (factionwide)
- Underworld Sea travel time: -1 (factionwide)
- Seductive influence: +250 required for complete seduction
- Seductive influence: -5 per turn from race
- Peasant Economy: +6 peasants available to the faction
- Upkeep greatly reduced for: Grail Knights Grail Guardians Royal Pegasus Knights Royal Hippogryph Knights
- Upkeep greatly reduced for: Knights Errant Knights of the Realm Pegasus Knights
- Upkeep greatly reduced for: Questing Knights
- Income from post-battle loot: -50%
- Income from raiding: +100%
- Income from sacking settlements: +100%
- Local recruitment capacity: +1
Victory conditions
Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions
Short Campaign Victory
- Maintain control of the following 5 province(s), either by direct ownership or through vassals and military allies: Marches of Couronne, Coast of Lyonesse, Northern Grey Mountains, Gisoreux Gap, Forest of Arden
- Destroy the following faction(s): Mousillon, The Barrow Legion
- Construct landmark: Couronne Tournament Grounds
- Reach Honourable Chivalry Level
REWARDS
- Chivalry: +10 for every victory against Beastmen, Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Dark Elves, Greenskins, Norsca, Skaven, Tomb Kings and Vampire Counts
- Chivalry: +10 for every victory against Beastmen, Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Dark Elves, Greenskins, Norsca, Skaven, Tomb Kings and Vampire Counts
- Gain a unique Lord
Long Campaign Victory
- Achieve the Short Victory conditions.
- Destroy the following faction(s): Shadow Legion
- Reach Chivalrous Chivalry level
- Construct landmark: Abbey of the Grail Companions
- Complete the final Errantry War battle
- Maintain control of the following 10 province(s), either by direct ownership or through vassals and military allies: Marches of Couronne, Coast of Lyonesse, Northern Grey Mountains, Gisoreux Gap, Forest of Arden, River Brienne, Bastonne, Barrows of Cuileux, Forest of Chalons, Carcassonne
REWARDS
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
- All recruited Prophetesses and Damsels start with all Troths unlocked
- All recruited Lords and Paladins start with all Knightly Vows unlocked
- All recruited Prophetesses and Damsels start with all Troths unlocked
- All recruited Lords and Paladins start with all Knightly Vows unlocked
Plan a co-op campaign with Couronne — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Bretonnia factions.
Climate
Suitable
Desert
Savannah
Temperate
Unpleasant
Temperate Island
Jungle
Magical Forest
Mountain
Uninhabitable
Chaotic Wasteland
Frozen
Ocean
Undead Wasteland
Wasteland
How settling Couronne fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.