Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Peasant Mob unit card

Peasant Mob

Melee infantry· Axe Infantry· Tier 1· 160 models at Ultra size

Comes with Repansefree(Warhammer II)

Duel it in the combat calculator →

Peasant Mob are Bretonnia melee infantry: 8,640 HP across 160 models, armour 15, melee attack 18, melee defence 10, weapon strength 16. It costs 100 in the campaign and 125 in multiplayer. They come with Repanse. Unit key wh_dlc07_brt_peasant_mob_0. Patch 9.0.4, from the game's data tables.

Health

54 per model

8,640

bottom 37% of class

Armour

15

bottom 10% of class

Leadership

36

bottom 4% of class

Speed

33

bottom 42% of class

Melee attack

18

bottom 3% of class

Melee defence

10

bottom 2% of class

Weapon strength

12 base + 4 armour-piercing

16

bottom 1% of class

Charge bonus

8

bottom 13% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Peasant

    A unit with the Peasant Attribute will gain increased leadership if a unit with the Knight Attribute is nearby.

Abilities

  • The Peasant's DutyAugment · +8 Leadershippassive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 99% of the game's 194 infantry units in melee. Per 1,000 gold: 187.5 damage per second against Chaos Warriors; it lasts 137 s against one unit of them.

Beats, at a similar price: Skavenslave Spears (1.56× faster), Goblin Labourers (1.08× faster)

Loses to, at a similar price: Zombies (1.44× slower), Skavenslaves (1.04× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 125 multiplayer gold. Bretonnia units ranked.

Who can field it

  • Bretonnia · Couronne

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.