Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Royal Hippogryph Knights unit card

Royal Hippogryph Knights

Monstrous cavalry· Flying Monstrous Cavalry· Tier 5· 12 models at Ultra size

Comes with Repansefree(Warhammer II)

Duel it in the combat calculator →

Royal Hippogryph Knights are Bretonnia monstrous cavalry: 8,112 HP across 12 models, armour 90, melee attack 46, melee defence 36, weapon strength 135. It costs 2,200 in the campaign and in multiplayer. They come with Repanse. Unit key wh_dlc07_brt_cav_royal_hippogryph_knights_0. Patch 9.0.4, from the game's data tables.

Health

676 per model

8,112

top 24% of class

Armour

90

bottom 42% of class

Leadership

80

top 39% of class

Speed

90

top 39% of class

Melee attack

46

top 29% of class

Melee defence

36

bottom 37% of class

Weapon strength

35 base + 100 armour-piercing

135

top 11% of class

Charge bonus

50

bottom 32% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Perfect Vigour

    Even when performing the most fatiguing actions, this unit never loses vigour.

  • Can Fly

    This unit can fly.

  • Knight

    Witnessing friendly units with the Peasant Attribute rout will not affect this unit's leadership.

Abilities

  • The Blessing of the LadyWard Save · +15% Damage Resistancepassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 39.1% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 54.9 damage per second against Chaos Warriors; it lasts 22.8 s against one unit of them.

Beats, at a similar price: Luminark of Hysh (791.72× faster), Ironblaster (19.94× faster), Celestial Hurricanum (15.06× faster)

Loses to, at a similar price: Bull Centaur Renders (Great Weapons) (3.83× slower), War Bear Riders (3.62× slower), Skullcrushers of Khorne (3.48× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,200 multiplayer gold. Bretonnia units ranked.

Match-ups people search for: Royal Hippogryph Knights vs Grail Guardians · Royal Hippogryph Knights vs Royal Pegasus Knights

Who can field it

  • Bretonnia · Couronne

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.