Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Men-at-Arms (Polearms) unit card

Men-at-Arms (Polearms)

Melee infantry· Halberd Infantry· Tier 1· 120 models at Ultra size

Health

66 per model

7,920

bottom 21% of class

Armour

30

bottom 33% of class

Leadership

50

bottom 11% of class

Speed

30

bottom 25% of class

Melee attack

22

bottom 12% of class

Melee defence

40

top 36% of class

Weapon strength

7 base + 18 armour-piercing, +18 vs large

25

bottom 10% of class

Charge bonus

6

bottom 8% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Peasant

    A unit with the Peasant Attribute will gain increased leadership if a unit with the Knight Attribute is nearby.

Abilities

  • The Peasant's DutyAugment · +8 Leadershippassive

Who can field it

  • Couronne

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.