Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Men-at-Arms (Polearms) unit card

Men-at-Arms (Polearms)

Melee infantry· Halberd Infantry· Tier 1· 120 models at Ultra size

Comes with Repansefree(Warhammer II)

Duel it in the combat calculator →

Men-at-Arms (Polearms) are Bretonnia melee infantry: 7,920 HP across 120 models, armour 30, melee attack 22, melee defence 40, weapon strength 25. It costs 450 in the campaign and in multiplayer. They come with Repanse. Unit key wh_main_brt_inf_men_at_arms. Patch 9.0.4, from the game's data tables.

Health

66 per model

7,920

bottom 21% of class

Armour

30

bottom 33% of class

Leadership

50

bottom 11% of class

Speed

30

bottom 25% of class

Melee attack

22

bottom 12% of class

Melee defence

40

top 36% of class

Weapon strength

7 base + 18 armour-piercing, +18 vs large

25

bottom 10% of class

Charge bonus

6

bottom 8% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Peasant

    A unit with the Peasant Attribute will gain increased leadership if a unit with the Knight Attribute is nearby.

Abilities

  • The Peasant's DutyAugment · +8 Leadershippassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 43.3% of the game's 194 infantry units in melee. Per 1,000 gold: 124.5 damage per second against Chaos Warriors; it lasts 75.3 s against one unit of them.

Beats, at a similar price: Grail Reliquae (400.45× faster), Miners (Blasting Charges) (2.53× faster), Red Crested Skinks (1.80× faster)

Loses to, at a similar price: Marauders (2.14× slower), Swordsmen (2.07× slower), Spearmen (Shields) (1.91× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 450 multiplayer gold. Bretonnia units ranked.

Who can field it

  • Bretonnia · Couronne

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.