Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Grail Guardians unit card

Grail Guardians

Melee cavalry· Cavalry· Tier 4· 32 models at Ultra size

Comes with Repansefree(Warhammer II)

Health

252 per model

8,064

top 16% of class

Armour

shield blocks 35% of frontal missiles

120

top 18% of class

Leadership

85

top 12% of class

Speed

84

top 48% of class

Melee attack

42

top 24% of class

Melee defence

58

top 2% of class

Weapon strength

24 base + 36 armour-piercing

60

top 9% of class

Charge bonus

50

top 39% of class

Attributes

  • Perfect Vigour

    Even when performing the most fatiguing actions, this unit never loses vigour.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Knight

    Witnessing friendly units with the Peasant Attribute rout will not affect this unit's leadership.

Abilities

  • LanceFormation · +10% Charge Speed, +30% Acceleration…active
  • The Blessing of the LadyWard Save · +15 Damage Resistancepassive

Who can field it

  • Couronne

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.