
Grail Guardians
Melee cavalry· Cavalry· Tier 4· 32 models at Ultra size
Comes with Repansefree(Warhammer II)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Grail Guardians are Bretonnia melee cavalry: 8,064 HP across 32 models, armour 120, melee attack 42, melee defence 58, weapon strength 60. It costs 1,900 in the campaign and 1,850 in multiplayer. They come with Repanse. Unit key wh_dlc07_brt_cav_grail_guardians_0. Patch 9.0.4, from the game's data tables.
Health
252 per model
8,064
Armour
shield blocks 35% of small-arms missiles from the front (not artillery)
120
Leadership
85
Speed
84
Melee attack
42
Melee defence
58
Weapon strength
24 base + 36 armour-piercing
60
Charge bonus
50
Attributes
- Perfect Vigour
Even when performing the most fatiguing actions, this unit never loses vigour.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
- Knight
Witnessing friendly units with the Peasant Attribute rout will not affect this unit's leadership.
Abilities
- LanceFormation · +10% Charge Speed, +30% Acceleration…activeLanceFormation+10% Charge Speed+30% Acceleration+30% Charge Bonus+30% Mass-8 Melee DefenceForming a wedge before the charge enables mounted Knights to smash through enemy lines, causing great disarray among their ranks.
- The Blessing of the LadyWard Save · +15% Damage ResistancepassiveThe Blessing of the LadyWard Save+15% Damage ResistancePassive · 1 useThe Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.
Counters
Good against
- Heavily armoured units — 36 of 60 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Bretonnia: Grail Knights, Knights of the Realm
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens
- Light infantry-sized units — large, mass 1,300e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Bretonnia: Peasant Mob, Foot Squires
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Bretonnia: Grail Knights, Men-at-Arms (Polearms)
- Armour-piercing — armour 120e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Bretonnia: Blessed Field Trebuchets, Field Trebuchets
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Luminark of Hysh (1768.32× faster), Mortis Engine (95.85× faster), Celestial Hurricanum (82.72× faster)
Loses to, at a similar price: Mournfang Cavalry (Great Weapons) (2.27× slower), War Bear Riders (1.98× slower), Crushers (Great Weapons) (1.92× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,850 multiplayer gold. Bretonnia units ranked.
Match-ups people search for: Grail Guardians vs Grail Knights · Grail Guardians vs Questing Knights · Grail Guardians vs Royal Hippogryph Knights
Who can field it
- Bretonnia · Couronne
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.