Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Knights of the Realm unit card

Knights of the Realm

Melee cavalry· Shock Cavalry· Tier 2· 60 models at Ultra size

Health

112 per model

6,720

bottom 47% of class

Armour

shield blocks 35% of frontal missiles

100

top 41% of class

Leadership

75

top 42% of class

Speed

84

top 48% of class

Melee attack

32

bottom 45% of class

Melee defence

28

bottom 27% of class

Weapon strength

30 base + 10 armour-piercing, +12 vs large

40

bottom 42% of class

Charge bonus

65

top 15% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Knight

    Witnessing friendly units with the Peasant Attribute rout will not affect this unit's leadership.

Abilities

  • LanceFormation · +10% Charge Speed, +30% Acceleration…active
  • The Blessing of the LadyWard Save · +15 Damage Resistancepassive

Who can field it

  • Couronne

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.