Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Lord Magistrate unit card

Lord Magistrate

Lord· Lord· 1 model at Ultra size

Health

4,568

bottom 32% of class

Armour

40

bottom 20% of class

Leadership

70

bottom 10% of class

Speed

34

bottom 8% of class

Melee attack

45

bottom 41% of class

Melee defence

45

top 46% of class

Weapon strength

250 base + 125 armour-piercing

375

bottom 30% of class

Charge bonus

25

bottom 14% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Will of the DragonsAugment (Area) · +4 Leadershippassive
  • Inspired Assault IAugment · +20% Charge Bonus, +24 Melee Attackactive
  • Inspired Defence IAugment · +24 Melee Defence, +16 Leadershipactive
  • Inspired Marksmanship IAugment · +30 Accuracy, +20 Reload Skillactive
  • TacticianAugment (Area) · +5 Melee Defence, +5 Reload Skillpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lord Magistrate skill tree

50 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Warhorse
  2. Will of the Dragons
  3. Wind Harmony
  4. Ranged Discipline
  5. Harmonious Presence (Yin)
  6. Soldiers of Renown
  7. Immortality
  8. Mentor
  1. Tactical Prowess
  2. Enlisted Bodyguards
  3. Promoted On Merit
  4. Supply Line Operations
  5. Skirmishing Stratagem
  6. Specialist Drills
  7. The Art of War
  1. Sky Lantern
  2. War Footing
  3. Whistling Bullets
  4. Armoured Gondola
  5. Field Commander
  6. Harmonious Doctrine
  7. Tactician
  8. Inspired Defence
  9. Inspired Assault
  10. Inspired Marksmanship
  11. Grand Tactician
  1. Improved Inspiring Presence
  2. Unyielding
  3. Sure Aim
  4. Eastern Fires
  5. Mighty Charge
  6. Stone Gaze
  7. Sky Fire
  8. Tacticians, Rally!
  9. Blades of the Bastion
  10. Fast Hands
  11. Unified Charge
  12. Looming Lanterns
  13. Tacticians, Stand Your Ground!
  1. Route Marcher
  2. Lightning Strike
  3. Logistician
  4. Alert
  5. Inspiring Recruitment
  6. Astute General
  7. Iron Disciplinarian
  8. Fervent
  9. Reassuring Presence
  10. Quartermaster
  11. The Great Bastion

Every version of Lord Magistrate

3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Grand CathayLord4,56814070344545375251,000250wh3_main_cth_cha_lord_magistrate_0
Grand CathayLord5,18018070784545375451,200300wh3_main_cth_cha_lord_magistrate_1
Grand CathayLord7,048130706020202611,000250wh3_main_cth_cha_lord_magistrate_2

Who can field it

  • The Northern Provinces

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_cth_cha_lord_caravan_master).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.