Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Night Goblin Warboss unit card

Night Goblin Warboss

Lord· Lord· 1 model at Ultra size

Health

3,869

bottom 7% of class

Armour

shield blocks 35% of frontal missiles

25

bottom 11% of class

Leadership

60

bottom 1% of class

Speed

35

bottom 13% of class

Melee attack

45

bottom 41% of class

Melee defence

53

top 18% of class

Weapon strength

260 base + 140 armour-piercing

400

bottom 36% of class

Charge bonus

35

bottom 27% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Stalk

    This unit can move hidden in any terrain.

Abilities

  • Da Boss' LoonsVortex · Causes armour-piercing damage, Small moving area of effect…active
  • Fermented FungiHex · -24 Melee Defenceactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Spite of Da Bad MoonAugment (Area) · +16 Bonus vs. Large, +25% Armour-Piercing Weapon Damage…active
  • Get Back 'Ere!Augment (Area) · +16 Leadershipactive

Night Goblin Warboss skill tree

53 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. wh_dlc06_skill_grn_night_goblin_warboss_great_cave_squig
  2. Tunnel Boss
  3. Bellower
  4. Ambusher
  5. Nastier Squigs
  6. Betta Night Sneakin'
  7. Dodgy Geezer
  8. Soldiers of Renown
  9. Immortality
  10. Mentor
  1. Manstabba
  2. Grinnin' Loony
  3. Cunnin' Movement
  4. Shroomz Is Good Eatin'!
  5. You'z All Dyin' First!
  1. Skulkin' Expert
  2. Top Loonz
  3. Pointy Gitz
  1. Blade Master
  2. Devastating Charge
  3. Choppas
  4. Scarred Veteran
  5. Deadly Blade
  6. Fermented Fungi
  7. Hard to Hit
  8. Indomitable
  9. Thick-Skinned
  10. Wound-Maker
  11. Da Boss' Loons
  1. Inspiring Presence
  2. Da Gobbos
  3. Riderz
  4. Da Boyz
  5. ‘Ard as Nailz
  6. Da Big Ladz
  7. Deff From Abuv
  8. Get Back 'Ere!
  9. Sneaky Stabberz
  10. 'Ard Ladz
  11. Biggest ‘n' Strongest
  12. Savage Smartz
  13. Smash 'Em Faster
  1. Route Marcher
  2. Troglodytes
  3. Raider
  4. Looter
  5. Ravager
  6. Iron-Hard
  7. Lightning Strike
  8. Out-Clevering
  9. Mob Boss
  10. Really Green
  11. Renowned & Feared

Every version of Night Goblin Warboss

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
GreenskinsLord3,8691256035455340035500125wh_dlc06_grn_cha_night_goblin_warboss_0
GreenskinsLord4,4201556082455340065850213wh_dlc06_grn_cha_night_goblin_warboss_1

Who can field it

  • Grimgor's 'Ardboyz

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc15_grn_cha_night_goblin_warboss_0_big).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.