Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Depth Guard vs Grave Guard

For the same gold, the melee goes to Grave Guard: 26.4 s to cut down the other side's gold worth, against 42 s the other way. One unit against one, the edge goes to Depth Guard (Depth Guard cost 1,100 gold, Grave Guard 850). Base stats, patch 9.0.4; no charge or abilities.

Depth GuardDepth GuardVampire Coast · Melee infantry · 1,100 gold
Grave GuardGrave GuardVampire Counts · Melee infantry · 850 goldWINS FOR THE GOLD
Depth GuardGrave Guard
Multiplayer cost1,100850
Health (whole unit)7,8009,840
Models60120
Armour9090
Melee attack / defence50 / 3626 / 36
Weapon strength (armour-piercing)64 (18)40 (12)
Attack interval3.8 s4.4 s
Melee damage per second against the other302.9227.9
Time to beat the other, one unit each32.5 s34.2 s
Time to beat the other's gold worth, same gold42 s26.4 s
COMPUTEDMelee damage per second = models × expected damage per attack (the combat calculator's hit chance 35 + melee attack − defence, damage after armour and resistances, bonus vs large or infantry) ÷ the weapon's attack interval (melee_weapons.melee_attack_interval). One unit each: the other's hit points ÷ that. Same gold: the other's hit points per gold ÷ damage per second per gold — the side that needs less time wins (within 1%: even). Multiplayer costs, patch 9.0.4.
ASSUMPTIONS
  • Every model fights at once at its weapon's attack interval; in battle only the front ranks reach and animations set the pace.
  • No charge, mass, splash attacks, flanking, fatigue, leadership (no one routs), abilities, spells, skills, technologies or items.
  • Missiles: every projectile hits, the target's shield faces away; accuracy and range are not in this.
  • A Tzeentch unit's magic barrier (main_units.barrier_health: Pink Horrors 1,400, a Lord of Change 800) counts as hit points taken before its health: it recovers only while the unit takes no damage, so a fight gets it once. Barrier that skills, items or effects add on top is not counted.

Side by side with every number: compare Depth Guard and Grave Guard. Blow by blow, with charge and shields: combat calculator. Vampire Coast units ranked. Undead Legions units ranked. Vampire Counts units ranked.