Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Vampire Coast · Immortal Empires

The Dreadfleet

wh2_dlc11_cst_noctilus

Comes with Vampire Coast(Warhammer II)

The Dreadfleet is a playable Vampire Coast faction in Total War: Warhammer III, led by Count Noctilus. In Immortal Empires it starts in The Galleon's Graveyard with 1 region. It comes with Vampire Coast. Faction key wh2_dlc11_cst_noctilus. Patch 9.0.4, from the game's data tables.

Start here

Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.

Start and neighbours

Starts at The Galleon's Graveyard (The Great Ocean)

  1. 1.Eataine — Lothern · medium (5.2%)
  2. 2.Caledor — Vaul's Anvil · medium (6.2%) · minor faction
  3. 3.Skull Crag — Shrine of Loec · medium (6.3%) · minor faction
  4. 4.Cult of Excess — Shrine of Asuryan · medium (7.3%) · minor faction
  5. 5.Ellyrion — Tor Elyr · medium (9.5%) · minor faction

Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map

Climate at a glance

8 suitable · 2 unpleasant · 2 uninhabitable

Every climate below · what each level does

Victory at a glance

Short victory: 4 objectives · long victory: 6

  • Attain at least 8,000 Infamy.
  • Upgrade 2 Ships to a Captain's Cabin.
  • Establish 3 Pirate Coves in High Elves settlements.

All objectives and rewards below

Leader's quests

The quest battles

Key units and where they are recruited

COMPUTED — per role, the Vampire Coast unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Faction leader

Count Noctilus

Count Noctilus

The Dreadfleet

Count Noctilus sails to Ulthuan's western shores from the ethereal depths of Galleon's Graveyard to ravage the world once more.

Master of the Bloody Reaver
  • Local Recruitment duration: -1 turn for Necrofex Colossus units (minimum 1)
  • Diplomatic relations: +60 with Followers of Nagash
  • Gain war-declaration missions with unique rewards
  • Horde recruitment capacity +2
Read more ▾

The immortal Vampire Counts of Sylvania – known to most as the Midnight Aristocracy – seldom venture from the comfort of their dank castles and certainly very few have been known to leave their fell feeding grounds for the uncertain life of the sea-borne adventurer. Nyklaus von Carstein, therefore, is something of an anomaly among his kind… The infamous fleet commander now known as Count Noctilus is leader of the Dreadfleet – a malevolent gathering of dissolute (and desiccated) Undead warship captains, including notorious privateers such as the Shadewraith, the Skabrus, the Black Kraken and the Curse of Zandri, among others, who bring abject ruin to the high seas and damnation to living seafarers. Although once a member of Sylvania’s aristocratic Vampire dynasty, he had a markedly different vision from his squabbling peers of how he would achieve Necromantic supremacy. After studying the countless charts which map the ebb and flow of magic across the world, von Carstein realised that by mastering the art of seafaring he would be able to harness the magical gales that whirl and cascade across the oceans. This newfound route to power eventually led him to translocate himself and his Undead minions to the bone-choked morass of the Galleon’s Graveyard, a fell sea-based realm of the Unliving between the tangible and intangible worlds that entraps shipwrecked vessels from across the Great Ocean. It was in this mysterious place that Nyklaus von Carstein founded his darkling empire and renamed himself Count Noctilus. At the centre of the Galleon’s Graveyard, Noctilus has feasted upon the magic of a sentient whirlpool known as the Maelstrom – a skull-strewn tempest of magic that sucks in shipwrecks, plunder, and drowned sailors from beyond the veil like a giant lodestone. By using the whirlpool’s raw power to draw in the shattered remains of dead warships, he has forged a grotesque seafaring vessel of his own – the Bloody Reaver, an amalgam of rotting galleons and eldritch power upon which sits the dark and jagged crag of his floating castle, standing proudly like a conqueror’s statue! As the clock strikes midnight, the Dreadfleet heads out to sea, its Undead captains eager to slake their unholy thirsts. Their warships of the damned emerge from banks of sulphurous fog, illuminated only by flickering, pallid ghostlights, drawing closer with the sickening slowness of a recurring nightmare before the silence is broken by the thunderous roar of their lethal broadsides! After each raid, the Dreadfleet disappears back into its watery lair as quickly and silently as it first appeared, far from the reach of the living.

Faction effects

  • Sea Lanes journey duration: -1 turns (factionwide)
  • Underworld Sea travel time: -1 (factionwide)
  • Income from post-battle loot: -50%

Victory conditions

Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions

Short Campaign Victory

  1. Attain at least 8,000 Infamy.
  2. Upgrade 2 Ships to a Captain's Cabin.
  3. Establish 3 Pirate Coves in High Elves settlements.
  4. Construct landmark: Wreck of the Heldenhammer

REWARDS

Pirate Flag
  • Infamy gained from buildings: 60%

Follower or item: Zombie Carpenter

Long Campaign Victory

  1. Achieve the Short Victory conditions.
  2. Upgrade 5 Ships to a Captain's Cabin.
  3. Upgrade a Ship to a Great Cabin, with Sylvanian Battlements special deck building
  4. Research the following technologies: Disreputable Admiral, Infamous Admiral, Notorious Admiral, Dread Admiral
  5. Recruit 3 Necrofex Colossus units and increase their rank to rank 6.
  6. Attain at least 25,000 Infamy.

REWARDS

Echoing Dirge
  • Recruit Rank: +3 for all units recruited via Raise Dead
Conscription
  • Global recruitment duration: -1 turn for all units (all armies)
  • Global recruitment capacity: +2

Plan a co-op campaign with The Dreadfleet — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Vampire Coast factions.

Climate

Suitable

  • Desert
  • Frozen
  • Temperate Island
  • Jungle
  • Ocean
  • Savannah
  • Temperate
  • Undead Wasteland

Unpleasant

  • Mountain
  • Wasteland

Uninhabitable

  • Chaotic Wasteland
  • Magical Forest

How settling The Dreadfleet fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.