Best Vampire Coast units by the numbers
For each kind of unit, the Vampire Coast units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.4.
Melee infantry (5)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Zombie Pirate Deckhand Mob12,000
- 2Depth Guard7,800
- 3Syreens6,720
Highest melee attack
Melee attack on the unit card.
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Zombie Pirate Deckhand Mob48,000
- 2Syreens7,906
- 3Depth Guard7,091
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Zombie Pirate Deckhand Mob104 s
- 2Syreens53 s
- 3Depth Guard (Polearms)52 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Missile infantry (5)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
Longest range
Range of the main missile weapon (projectiles.effective_range).
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
Compare the top 2 by missile damage per 1,000 gold side by side
Monstrous infantry (4)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Animated Hulks9,632
- 2Mournguls8,960
- 3Rotting Prometheans (Gunnery Mob)8,112
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Highest melee attack
Melee attack on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Animated Hulks19,264
- 2Mournguls9,432
- 3Rotting Prometheans7,920
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Rotting Prometheans91 s
- 2Animated Hulks54 s
- 3Mournguls28 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
- 1Mournguls184
- 2Animated Hulks110
- 3Rotting Prometheans65
War beasts (5)
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Scurvy Dogs12,800
- 2Fell Bats12,000
- 3Deck Droppers6,684
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
- 1Scurvy Dogs48
- 2Fell Bats44
- 3Deck Droppers16
Monsters (4)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Rotting Leviathan9,894
- 2Necrofex Colossus9,507
- 3Death Shriek Terrorgheist8,289
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Most armour
Armour on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Necrofex Colossus5,282
- 2Rotting Leviathan4,711
- 3Bloated Corpse4,594
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Rotting Leviathan49 s
- 2Death Shriek Terrorgheist34 s
- 3Necrofex Colossus27 s
Melee damage per 1,000 gold vs large
Whole-unit melee damage per second against Chaos Knights (large, armour 120) × 1,000 ÷ multiplayer cost.
War machines & artillery (2)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
- 1Carronades800
- 2Mortars412
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1Carronades450 m
- 2Mortars380 m
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1Carronades1,067
- 2Mortars687
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
- 1Carronades907
- 2Mortars287
Compare the top 2 by missile damage per 1,000 gold side by side
Every Vampire Coast unit, with its full card: the Vampire Coast roster. What each unit is strong or weak against: counters.
