Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Ogre Kingdoms · Immortal Empires

The Maneaters

wh3_dlc26_ogr_golgfag

Comes with Omens of Destruction – Ogre Kingdoms(Warhammer III)

The Maneaters is a playable Ogre Kingdoms faction in Total War: Warhammer III, led by Golgfag Maneater. In Immortal Empires it starts without a settlement. It comes with Omens of Destruction – Ogre Kingdoms. Faction key wh3_dlc26_ogr_golgfag. Patch 9.0.4, from the game's data tables.

Start here

Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.

Climate at a glance

5 suitable · 3 unpleasant · 4 uninhabitable

Every climate below · what each level does

Victory at a glance

Short victory: 4 objectives · long victory: 4

  • Complete 7 Mercenary Contracts.
  • Gain 2,000 Treasury from surplus client satisfaction from contracts.
  • Complete 3 Bounties.

All objectives and rewards below

Leader's quests

The quest battles

Key units and where they are recruited

COMPUTED — per role, the Ogre Kingdoms unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Faction leader

Golgfag Maneater

Golgfag Maneater

The Maneaters

Golgfag's latest bout of wanderlust has sent him to Northern Ostland in search of frozen fortunes and exotic meals.

Legendary Mercenary
  • Attribute: Immune to Psychology when fighting against a Contract enemy (all armies)
  • Melee attack: +5 when fighting against a Contract enemy (all armies)
  • Golgfag can instantly travel to the Client’s settlement once per Mercenary Contract
  • Has access to Mercenary Contracts, allowing the Maneaters faction to be hired as mercenaries by other factions
  • Cannot make Alliances with other factions

Faction effects

  • Immune to diplomatic penalties from trespassing
  • Army ability: "Stoneshaker" during siege battles (all armies)
  • Camp limit: +1

Victory conditions

Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions

Short Campaign Victory

  1. Complete 7 Mercenary Contracts.
  2. Gain 2,000 Treasury from surplus client satisfaction from contracts.
  3. Complete 3 Bounties.
  4. Construct a Great Maw Site building in a Camp.

REWARDS

Bountiful Contracts
  • Treasury reward from Mercenary Contracts: +10%
  • Treasury reward from bounties: +10%

Follower or item: Ogre Slopper

Long Campaign Victory

  1. Achieve the Short Victory conditions.
  2. Complete 20 Mercenary Contracts.
  3. Construct 3 Great Maw Site buildings in your Camps.
  4. Recruit 20 Maneater units and increase their rank to rank 6.

REWARDS

Maws and Coffers
  • Camp limit: +2
Conscription
  • Global recruitment duration: -1 turn for all units (all armies)
  • Global recruitment capacity: +2

Plan a co-op campaign with The Maneaters — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Ogre factions.

Climate

Suitable

  • Frozen
  • Jungle
  • Mountain
  • Temperate
  • Wasteland

Unpleasant

  • Chaotic Wasteland
  • Temperate Island
  • Savannah

Uninhabitable

  • Desert
  • Magical Forest
  • Ocean
  • Undead Wasteland

How settling The Maneaters fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.