
Ogre Kingdoms · Immortal Empires
The Maneaters
wh3_dlc26_ogr_golgfagComes with Omens of Destruction – Ogre Kingdoms(Warhammer III)
The Maneaters is a playable Ogre Kingdoms faction in Total War: Warhammer III, led by Golgfag Maneater. In Immortal Empires it starts without a settlement. It comes with Omens of Destruction – Ogre Kingdoms. Faction key wh3_dlc26_ogr_golgfag. Patch 9.0.4, from the game's data tables.
Start here
Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.
Climate at a glance
5 suitable · 3 unpleasant · 4 uninhabitable
Victory at a glance
Short victory: 4 objectives · long victory: 4
- Complete 7 Mercenary Contracts.
- Gain 2,000 Treasury from surplus client satisfaction from contracts.
- Complete 3 Bounties.
Key units and where they are recruited
COMPUTED — per role, the Ogre Kingdoms unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).
GnoblarsMelee infantry · Health per 1,000 gold: 44,800
Recruited from Pig-Jousting Fields (Gnoblars, level 1)
Gnoblar TrappersMissile infantry · Missile damage per 1,000 gold: 4,800
Recruited from Trapper Huts (Gnoblars, level 2)
Ogre BullsMonstrous infantry · Health per 1,000 gold: 14,531
Recruited from Ogre Shelter (Ogre Camp, level 1)

Mournfang CavalryMonstrous cavalry · Health per 1,000 gold: 7,069
Recruited from Mournfang Cage (Cavalry, level 1)
Gnoblar ScraplauncherChariots · Health per 1,000 gold: 5,124
Recruited from Cast-Off Workyards (Gnoblars, level 3)
Faction leader

Golgfag Maneater
The Maneaters
Golgfag's latest bout of wanderlust has sent him to Northern Ostland in search of frozen fortunes and exotic meals.
- Attribute: Immune to Psychology when fighting against a Contract enemy (all armies)
- Melee attack: +5 when fighting against a Contract enemy (all armies)
- Golgfag can instantly travel to the Client’s settlement once per Mercenary Contract
- Has access to Mercenary Contracts, allowing the Maneaters faction to be hired as mercenaries by other factions
- Cannot make Alliances with other factions
- Attribute: Immune to Psychology when fighting against a Contract enemy (all armies)
- Melee attack: +5 when fighting against a Contract enemy (all armies)
- Golgfag can instantly travel to the Client’s settlement once per Mercenary Contract
- Has access to Mercenary Contracts, allowing the Maneaters faction to be hired as mercenaries by other factions
- Cannot make Alliances with other factions
Faction effects
- Immune to diplomatic penalties from trespassing
- Army ability: "Stoneshaker" during siege battles (all armies)
- Camp limit: +1
Victory conditions
Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions
Short Campaign Victory
- Complete 7 Mercenary Contracts.
- Gain 2,000 Treasury from surplus client satisfaction from contracts.
- Complete 3 Bounties.
- Construct a Great Maw Site building in a Camp.
REWARDS
- Treasury reward from Mercenary Contracts: +10%
- Treasury reward from bounties: +10%
- Treasury reward from Mercenary Contracts: +10%
- Treasury reward from bounties: +10%
Follower or item: Ogre Slopper
Long Campaign Victory
- Achieve the Short Victory conditions.
- Complete 20 Mercenary Contracts.
- Construct 3 Great Maw Site buildings in your Camps.
- Recruit 20 Maneater units and increase their rank to rank 6.
REWARDS
- Camp limit: +2
- Camp limit: +2
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
Plan a co-op campaign with The Maneaters — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Ogre factions.
Climate
Suitable
Frozen
Jungle
Mountain
Temperate
Wasteland
Unpleasant
Chaotic Wasteland
Temperate Island
Savannah
Uninhabitable
Desert
Magical Forest
Ocean
Undead Wasteland
How settling The Maneaters fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.