
Health
3,420
Armour
15
Leadership
55
Speed
40
Melee attack
34
Melee defence
22
Weapon strength
200 base + 85 armour-piercing
285
Charge bonus
15
Attributes

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Aura of the LadyWard Save (Area) · +10 Spell ResistancepassiveAura of the LadyWard Save (Area)+10 Spell ResistancePassive · Range 55 mThe Lady of the Lake protects her Knights from the devious enchantments of the enemy.
The Blessing of the LadyWard Save · +15 Damage ResistancepassiveThe Blessing of the LadyWard Save+15 Damage ResistancePassive · 1 useThe Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.
Lore of magic
Damsel (Heavens) skill tree
23 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Plan Damsel (Heavens)'s skills
Barded WarhorseBarded WarhorseUnlocks at rank 5
Mount: Barded Warhorse
UnicornUnicornUnlocks at rank 10
Mount: Unicorn
Aura of the LadyAura of the LadyUnlocks at rank 12
Passive ability: "Aura of the Lady"
Lady’s MantleLady’s MantleUnlocks at rank 8
Missile resistance: 10%
ImmortalityImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded instead
MentorMentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Harmonic ConvergenceHarmonic Convergence2 levelsLevel 1
Overcast spell: "Harmonic Convergence Upgraded"
Cooldown: -30% to "Harmonic Convergence"
Miscast base chance: -15% for "Harmonic Convergence Upgraded"
Overcast spell: "Harmonic Convergence Upgraded"
Winds of Magic cost: -1 for "Harmonic Convergence"
Winds of Magic cost: -2 for "Harmonic Convergence Upgraded"
Cooldown: -50% to "Harmonic Convergence"
Roiling SkiesRoiling Skies
Passive ability: "Roiling Skies"
Wind BlastWind Blast3 levelsLevel 1
Spell: "Wind Blast"
Overcast spell: "Wind Blast Upgraded"
Cooldown: -30% to "Wind Blast"
Miscast base chance: -15% for "Wind Blast Upgraded"
Overcast spell: "Wind Blast Upgraded"
Winds of Magic cost: -1 for "Wind Blast"
Winds of Magic cost: -2 for "Wind Blast Upgraded"
Cooldown: -50% to "Wind Blast"
Curse of the Midnight WindCurse of the Midnight Wind3 levelsLevel 1
Spell: "Curse of the Midnight Wind"
Overcast spell: "Curse of the Midnight Wind Upgraded"
Cooldown: -30% to "Curse of the Midnight Wind"
Miscast base chance: -15% for "Curse of the Midnight Wind Upgraded"
Overcast spell: "Curse of the Midnight Wind Upgraded"
Winds of Magic cost: -2 for "Curse of the Midnight Wind"
Winds of Magic cost: -3 for "Curse of the Midnight Wind Upgraded"
Cooldown: -50% to "Curse of the Midnight Wind"
Urannon's ThunderboltUrannon's Thunderbolt3 levelsLevel 1
Spell: "Urannon's Thunderbolt"
Overcast spell: "Urannon's Thunderbolt Upgraded"
Cooldown: -30% to "Urannon's Thunderbolt"
Miscast base chance: -15% for "Urannon's Thunderbolt Upgraded"
Overcast spell: "Urannon's Thunderbolt Upgraded"
Winds of Magic cost: -2 for "Urannon's Thunderbolt"
Winds of Magic cost: -2 for "Urannon's Thunderbolt Upgraded"
Cooldown: -50% to "Urannon's Thunderbolt"
EvasionEvasion
Passive ability: "Evasion"
Comet of CasandoraComet of Casandora3 levelsLevel 1
Spell: "Comet of Casandora"
Overcast spell: "Comet of Casandora Upgraded"
Cooldown: -30% to "Comet of Casandora"
Miscast base chance: -15% for "Comet of Casandora Upgraded"
Overcast spell: "Comet of Casandora Upgraded"
Winds of Magic cost: -2 for "Comet of Casandora"
Winds of Magic cost: -4 for "Comet of Casandora Upgraded"
Cooldown: -50% to "Comet of Casandora"
Chain LightningChain Lightning2 levelsLevel 1
Spell: "Chain Lightning"
Winds of Magic cost: -3 for "Chain Lightning"
Cooldown: -50% to "Chain Lightning"
Spell: "Chain Lightning"
EarthingEarthing
Miscast base chance: -15%
Magical ReservesMagical Reserves
Winds of Magic power reserve capacity: +5
Arcane ConduitArcane Conduit
Passive ability: "Arcane Conduit"
Replenish TroopsReplenish Troops3 levelsLevel 1
Replenish Troops action: Replenishment rate is increased by an additional 3%
Replenish Troops action: Replenishment rate is increased by an additional 6%
Replenish Troops action: Replenishment rate is increased by an additional 9%
Cleanse CorruptionCleanse Corruption3 levelsLevel 1
Cleanse Corruption action: Corruption is reduced by an additional 1
Corruption: -1 (local province)
Cleanse Corruption action: Corruption is reduced by an additional 2
Corruption: -2 (local province)
Cleanse Corruption action: Corruption is reduced by an additional 3
Corruption: -3 (local province)
Steal TechnologySteal Technology3 levelsLevel 1
Steal Technology action: Research rate is increased by an additional 3
Steal Technology action: Research rate is increased by an additional 6
Steal Technology action: Research rate is increased by an additional 10
WoundWound3 levelsLevel 1
Wound action: Additional 5% chance of wounding target
Wound action: Additional 12% chance of wounding target
Wound action: Additional 21% chance of wounding target
Block ArmyBlock Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%
Block Army action: Movement range is modified by an additional -8%
Block Army action: Movement range is modified by an additional -15%
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Damsel (Heavens)
3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BretonniaWizard | 3,420 | 1 | 15 | 55 | 40 | 34 | 22 | 285 | 15 | 1,000 | 250 | wh_main_brt_cha_damsel_0 |
| BretonniaWizard | 3,848 | 1 | 40 | 55 | 84 | 34 | 22 | 285 | 35 | 1,200 | 300 | wh_main_brt_cha_damsel_2 |
| BretonniaWizard | 4,404 | 1 | 15 | 55 | 95 | 40 | 26 | 285 | 50 | 1,300 | 310 | wh_main_brt_cha_damsel_3 |
Who can field it
- Couronne
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh_main_brt_cha_damsel_1).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.