
Glade Riders (Spears)
Melee cavalry· Shock Cavalry· Tier 2· 60 models at Ultra size
Comes with Realm of the Wood Elves(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Glade Riders (Spears) are Wood Elves melee cavalry: 5,460 HP across 60 models, armour 15, melee attack 28, melee defence 32, weapon strength 28. It costs 550 in the campaign and in multiplayer. They come with Realm of the Wood Elves. Unit key wh2_dlc16_wef_cav_glade_riders_2. Patch 9.0.4, from the game's data tables.
Health
91 per model
5,460
Armour
shield blocks 35% of small-arms missiles from the front (not artillery)
15
Leadership
60
Speed
94
Melee attack
28
Melee defence
32
Weapon strength
21 base + 7 armour-piercing
28
Charge bonus
40
Attributes
- Vanguard Deployment
This unit can deploy outside the deployment zone.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Woodsman
This unit can pass through trees.
Counters
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Wood Elves: Zoats, Wardancers (Asrai Spears)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Corpse Cart (Balefire) (135.29× faster), Corpse Cart (Unholy Lodestone) (135.29× faster), Snotling Pump Wagons (Flappas) (8.76× faster)
Loses to, at a similar price: Peasant Horsemen (1.73× slower), Forest Goblin Spider Riders (1.72× slower), Nehekharan Horsemen (1.49× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 550 multiplayer gold. Wood Elf units ranked.
Who can field it
- Wood Elves · Talsyn
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.