
Carcassonne is a playable Bretonnia faction in Total War: Warhammer III, led by Fay Enchantress. In Immortal Empires it starts in Castle Carcassonne with 1 region. It comes with Bretonnia. Faction key wh_main_brt_carcassonne. Patch 9.0.4, from the game's data tables.
Start here
Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.
Start and neighbours

Starts at Castle Carcassonne (Carcassonne)
- 1.Clan Skryre — Skavenblight · near (3.4%)
- 2.Talsyn — King's Glade · near (3.5%)
- 3.Red Cloud — Brionne · near (3.6%) · minor faction
- 4.Tilea — Miragliano · medium (4.4%) · minor faction
- 5.Broken Nose — Karak Bhufdar · medium (4.5%) · minor faction
Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map
Climate at a glance
3 suitable · 4 unpleasant · 5 uninhabitable
Victory at a glance
Short victory: 4 objectives · long victory: 5
- Complete the Troth of Virtue Vow with the Fay Enchantress
- Destroy the following faction(s): Broken Axe, Clan Skryre
- Construct landmark: Tower of the Enchantress
Key units and where they are recruited
COMPUTED — per role, the Bretonnia unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Peasant Bowmen (Fire Arrows)Missile infantry · Missile damage per 1,000 gold: 4,182
Recruited from Farm (Farming, level 2)
Mounted YeomenMelee cavalry · Health per 1,000 gold: 13,800
Recruited from Stables (Stables, level 1)
Blessed Field TrebuchetsWar machines & artillery · Missile damage per 1,000 gold: 1,040
Recruited from Siege Workshop (Carpentry, level 2)
Mounted Yeomen ArchersMissile cavalry · Missile damage per 1,000 gold: 2,073
Recruited from Stables (Stables, level 1)
Pegasus KnightsMonstrous cavalry · Health per 1,000 gold: 5,695
Recruited from Pegasus Aerie (Stables, level 4)
Faction leader

Fay Enchantress
Carcassonne
The Fay Enchantress channels the Lady to wield powerful magic against all threats to her home of Carcassonne.
- Peasant Economy: +5 peasants available to the faction
- Casualty replenishment rate: +15%
- Peasant Economy: +5 peasants available to the faction
- Casualty replenishment rate: +15%
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The Lady of the Lake is the principle Bretonnian deity, said to embody the pure, noble, courageous spirit for which the kingdom is known. Her earthly representative is the Fay Enchantress, who watches over Bretonnia from her tower in Carcassonne and upon whose wise counsel King Louen depends. In fact, during times of dynastic crisis, the Enchantress is empowered to choose the next Royarch from amongst the dukes and has, on at least one prior occasion, stripped a tyrannical or cruel ruler of his throne and commanded his own Knights to forcibly expel the oppressor from the Kingdom! Whilst undoubtedly ancient – some say thousands of years old even – the Enchantress appears to all as a beautiful young woman and is reincarnated instantly as soon as her host body wears out. Although undoubtedly a fearsome sorceress more than capable of defeating her enemies by herself, the Fay Enchantress is served by her loyal body of Grail Knights, whose lives are sworn to protect her person and obey any and all commands. She is also served by the Damsels and Prophetesses of the Lady, who are called into her service as children and become her acolytes, eventually having not insignificant magical powers of their own. The Enchantress is the one who rouses the usually competitive Dukedoms of Bretonnia into united action when the kingdom is threatened by evil forces from without. It has even been known, at times of mortal peril, for her to ride into battle ahead of an army of her fiercely-loyal Grail Knights. On the battlefield, she uses magic to both protect Bretonnian forces from attack or weaken and strike down the foe – sometimes with a single, furious stare!
Faction effects
- Sea Lanes journey duration: -1 turns (factionwide)
- Underworld Sea travel time: -1 (factionwide)
- Seductive influence: +250 required for complete seduction
- Seductive influence: -5 per turn from race
- Peasant Economy: +6 peasants available to the faction
- Upkeep greatly reduced for: Grail Knights Grail Guardians Royal Pegasus Knights Royal Hippogryph Knights
- Upkeep greatly reduced for: Knights Errant Knights of the Realm Pegasus Knights
- Upkeep greatly reduced for: Questing Knights
- Income from post-battle loot: -50%
- Income from raiding: +100%
- Income from sacking settlements: +100%
- Local recruitment capacity: +1
Victory conditions
Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions
Short Campaign Victory
- Complete the Troth of Virtue Vow with the Fay Enchantress
- Destroy the following faction(s): Broken Axe, Clan Skryre
- Construct landmark: Tower of the Enchantress
- Reach Honourable Chivalry Level
REWARDS
- Chivalry: +10 for every victory against Beastmen, Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Dark Elves, Greenskins, Norsca, Skaven, Tomb Kings and Vampire Counts
- Chivalry: +10 for every victory against Beastmen, Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Dark Elves, Greenskins, Norsca, Skaven, Tomb Kings and Vampire Counts
- Gain a unique Prophetess (Life)
Long Campaign Victory
- Achieve the Short Victory conditions.
- Maintain control of the following 3 province(s), either by direct ownership or through vassals and military allies: Carcassonne, Forest of Chalons, Barrows of Cuileux
- Complete Troth of Virtue Vow with 3 Characters (not including Fay Enchantress).
- Reach Chivalrous Chivalry level
- Complete the final Errantry War battle
REWARDS
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
- All recruited Prophetesses and Damsels start with all Troths unlocked
- All recruited Lords and Paladins start with all Knightly Vows unlocked
- All recruited Prophetesses and Damsels start with all Troths unlocked
- All recruited Lords and Paladins start with all Knightly Vows unlocked
Plan a co-op campaign with Carcassonne — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Bretonnia factions.
Climate
Suitable
Desert
Savannah
Temperate
Unpleasant
Temperate Island
Jungle
Magical Forest
Mountain
Uninhabitable
Chaotic Wasteland
Frozen
Ocean
Undead Wasteland
Wasteland
How settling Carcassonne fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.