
Wood Elves · Immortal Empires
Talsyn
wh_dlc05_wef_wood_elvesComes with Realm of the Wood Elves(Warhammer I)
Faction leader

Orion
Talsyn
Orion is reborn and roused to Athel Loren’s defence, emerging from Bretonnia's Forest of Chalons to smite all threats to the sacred groves.
Upkeep cost: -8% for Orion's army for each active war
Upkeep cost: -4% for all other armies for each active war
Campaign movement range: +50% in Worldroots stance
Enables the unique Wild Hunt event
Upkeep cost: -8% for Orion's army for each active war
Upkeep cost: -4% for all other armies for each active war
Campaign movement range: +50% in Worldroots stance
Enables the unique Wild Hunt event
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Orion is the god-king of the Wood Elves, a powerful being who dies each Midwinter upon a pyre only to be born again in Spring. A savage King, he is the vessel of the Elven God, Kurnous, the Hunter. However, Orion's savagery is tempered with the wisdom of Queen Ariel's guidance and that of the countless hosts who choose to take his form each year. Every vernal equinox, a young prince is taken to the Oak of Ages and there fashioned by the Elven Queen into the King's mighty form. With each year that passes, another chosen one is called and another voice added to the choir of personalities that influence Orion. The eldest are now the faintest of whispers, having lived as the King thousands of years hence, while the most recent add their youthful fury to the god-King's will. And yet the 'King in the Wood' persists, continuing to reign throughout the many seasons of his existence. In battle, when his realm is threatened, Orion is the first to fight in its defence. Taking up his mighty weapons of war, he winds his great horn and calls the Elves of Athel Loren to the Wild Hunt!
Faction effects
Stance
Seductive influence: +200 required for complete seduction
Seductive influence: -3 per turn from race
Battering rams: +1 per siege item constructed (all armies)
Siege towers: +2 per siege item constructed (all armies)
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.