Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Wood Elves · Immortal Empires

Argwylon

wh_dlc05_wef_argwylon

Comes with Realm of the Wood Elves(Warhammer I)

Argwylon is a playable Wood Elves faction in Total War: Warhammer III, led by Durthu. In Immortal Empires it starts in Waterfall Palace with 1 region. It comes with Realm of the Wood Elves. Faction key wh_dlc05_wef_argwylon. Patch 9.0.4, from the game's data tables.

Start here

Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.

Start and neighbours

Starts at Waterfall Palace (Argwylon)

  1. 1.Karak Norn — Karak Norn · near (1.4%) · minor faction
  2. 2.Torgovann — Vaul's Anvil · near (1.5%) · minor faction
  3. 3.Wydrioth — Crag Halls of Findol · near (2.0%) · minor faction
  4. 4.Parravon — Parravon · near (2.3%) · minor faction
  5. 5.Talsyn — King's Glade · near (3.8%)

Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map

Victory at a glance

Short victory: 4 objectives · long victory: 5

  • Upgrade 15 Forest Spirit units with aspects of the forest.
  • Get to 300 Forest Health at the Oak of Ages
  • Perform 2 Ritual of Rebirth

All objectives and rewards below

Leader's quests

The quest battles

Key units and where they are recruited

COMPUTED — per role, the Wood Elves unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Faction leader

Durthu

Durthu

Argwylon

Durthu strides out from Athel Loren into the Grey Mountains to unleash the lashing tendrils of the forest’s mighty wrath.

Elder
  • Passive ability: "Wrath of the Wood" for Ancient Treemen
  • Attribute: Mastery of the Elemental Winds for Ancient Treemen and embedded Spellsingers
  • Attribute: Wallbreaker for Ancient Treemen and Treemen units
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Once, Durthu was benevolent. It was he, the eldest of the Treeman Ancients that first bound the spirits of the forest with the Children of Isha. For many seasons, the alliance was considered a good thing; the forest flourished and the Worldroots seeped deep underneath the land. Then, he bore witness to the rapacity of blooded life. He saw untold acres of trees felled and the Elves themselves invite countless calamities not only on their race, but on the greater forest realms as well. Now Durthu's patience has gone, replaced by anger and madness. Once a healer, now he is wrathful, making no distinction between the lost, the innocent and the wicked. The Elves are spared the Ancient's anger… for now at least, but he no longer considers them friends, only allies for common cause. And yet there are many foes wishing to trespass under the boughs of Athel Loren, forcing the ancient Treeman to fight with the Asrai, who respect Durthu still, even if he no longer cares for them.

Faction effects

  • Seductive influence: +200 required for complete seduction
  • Seductive influence: -3 per turn from race

Victory conditions

Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions

Short Campaign Victory

  1. Upgrade 15 Forest Spirit units with aspects of the forest.
  2. Get to 300 Forest Health at the Oak of Ages
  3. Perform 2 Ritual of Rebirth
  4. Maintain control of the following 5 province(s), either by direct ownership or through vassals and military allies: Argwylon, Wydrioth, Yn Edri Eternos, Talsyn, Torgovann

REWARDS

Glamourweave Kindred
  • Gain +4 additional Forest Health for winning battles in Magical Forests or their Heathlands
  • Forest Health: +1 per turn to all owned Magical Forests
  • Gain a unique Ancient Treeman Lord

Long Campaign Victory

  1. Achieve the Short Victory conditions.
  2. Fill all offices of Durthu’s Gathering of the Ancients with rank 15 characters.
  3. Perform 6 Ritual of Rebirth
  4. Perform Ritual of Rebirth
  5. Win the following battle: Defence of the Oak

REWARDS

Conscription
  • Global recruitment duration: -1 turn for all units (all armies)
  • Global recruitment capacity: +2
Forest Weaver
  • Construction cost: -25% for Forest settlement upgrades
  • Construction time: -25% for Forest settlement upgrades

Plan a co-op campaign with Argwylon — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Wood Elf factions.

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.