Best Wood Elves units by the numbers
For each kind of unit, the Wood Elves units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.4.
Melee infantry (7)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Wildwood Rangers8,400
- 2Bladesingers8,400
- 3Eternal Guard7,200
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1Dryads40
- 2Wardancers36
- 3Wildwood Rangers36
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Eternal Guard15,158
- 2Dryads12,727
- 3Wildwood Rangers9,333
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Eternal Guard (Shields)69 s
- 2Dryads57 s
- 3Wardancers (Asrai Spears)55 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
- 1Wildwood Rangers386
- 2Bladesingers359
- 3Wardancers280
Missile infantry (6)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
- 1Deepwood Scouts (Swiftshiver Shards)2,618
- 2Glade Guard1,800
- 3Waywatchers1,636
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1Waywatchers190 m
- 2Deepwood Scouts180 m
- 3Glade Guard170 m
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1Glade Guard3,600
- 2Deepwood Scouts (Swiftshiver Shards)2,992
- 3Waywatchers1,423
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
Compare the top 3 by missile damage per 1,000 gold side by side
Monstrous infantry (2)
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
Melee cavalry (3)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Glade Riders (Spears)5,460
- 2Wild Riders4,760
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Glade Riders (Spears)9,927
- 2Wild Riders4,760
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Missile cavalry (4)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
- 1Sisters of the Thorn2,250
- 2Glade Riders1,200
- 3Hawk Riders926
Fastest
Speed on the unit card (run or flying speed).
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1Glade Riders150 m
- 2Hawk Riders140 m
- 3Sisters of the Thorn90 m
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1Glade Riders2,000
- 2Sisters of the Thorn1,875
- 3Hawk Riders926
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
Compare the top 3 by missile damage per 1,000 gold side by side
Monstrous cavalry (1)
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Great Stag Knights4,855
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Great Stag Knights26 s
Monsters (3)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Treeman9,828
- 2Forest Dragon7,508
- 3Great Eagle4,663
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1Treeman520
- 2Forest Dragon440
- 3Great Eagle390
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Treeman6,552
- 2Great Eagle6,217
- 3Forest Dragon4,693
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Treeman138 s
- 2Forest Dragon29 s
- 3Great Eagle20 s
Melee damage per 1,000 gold vs large
Whole-unit melee damage per second against Chaos Knights (large, armour 120) × 1,000 ÷ multiplayer cost.
- 1Treeman25
- 2Great Eagle20
- 3Forest Dragon17
Every Wood Elves unit, with its full card: the Wood Elves roster. What each unit is strong or weak against: counters.
