Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Best Wood Elves units by the numbers

For each kind of unit, the Wood Elves units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.

COMPUTEDTop 3 per list, one row per unit (its versions — “Hammerers (Grudge Settlers)” — count once). Base values at Ultra unit size, rank 0 — skills, technologies, items and abilities change them in battle. “Per 1,000 gold” uses the multiplayer cost. Lords, heroes and Regiments of Renown are left out. Not a tier list: a unit good at one thing can be poor at another; open it to see the whole card.

Melee infantry (8)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Wildwood Rangers8,400
  2. 2Bladesingers8,400
  3. 3Eternal Guard7,200

Highest melee attack

Melee attack on the unit card.

  1. 1Bladesingers48
  2. 2Wardancers40
  3. 3Wildwood Rangers40

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Dryads40
  2. 2Malevolent Dryads40
  3. 3Wardancers36

Most armour

Armour on the unit card.

  1. 1Dryads60
  2. 2Malevolent Dryads60
  3. 3Eternal Guard40

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Eternal Guard15,158
  2. 2Dryads12,727
  3. 3Malevolent Dryads11,667

Compare the top 3 by health per 1,000 gold side by side

Missile infantry (6)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Deepwood Scouts (Swiftshiver Shards)2,640
  2. 2Glade Guard1,800
  3. 3Waywatchers1,620

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Waywatchers190 m
  2. 2Deepwood Scouts180 m
  3. 3Glade Guard170 m

Most armour

Armour on the unit card.

  1. 1Glade Guard15
  2. 2Deepwood Scouts15
  3. 3Waywatchers15

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Glade Guard3,600
  2. 2Deepwood Scouts (Swiftshiver Shards)3,017
  3. 3Waywatchers1,409

Compare the top 3 by missile damage per 1,000 gold side by side

Monstrous infantry (4)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Tree Kin8,768
  2. 2Malevolent Tree Kin8,768
  3. 3Zoats8,416

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Zoats100
  2. 2Tree Kin86
  3. 3Malevolent Tree Kin86

Highest melee attack

Melee attack on the unit card.

  1. 1Giant Spiders32
  2. 2Zoats30
  3. 3Malevolent Tree Kin28

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Giant Spiders10,691
  2. 2Tree Kin9,742
  3. 3Malevolent Tree Kin9,229

Compare the top 3 by health per 1,000 gold side by side

Melee cavalry (3)

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Wild Riders62
  2. 2Glade Riders (Spears)40

Fastest

Speed on the unit card (run or flying speed).

  1. 1Glade Riders (Spears)94
  2. 2Wild Riders90

Highest melee attack

Melee attack on the unit card.

  1. 1Wild Riders34
  2. 2Glade Riders (Spears)28

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Glade Riders (Spears)5,460
  2. 2Wild Riders4,760

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Glade Riders (Spears)9,927
  2. 2Wild Riders4,760

Compare the top 2 by health per 1,000 gold side by side

Missile cavalry (4)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Sisters of the Thorn2,280
  2. 2Glade Riders1,200
  3. 3Hawk Riders936

Fastest

Speed on the unit card (run or flying speed).

  1. 1Hawk Riders110
  2. 2Glade Riders94
  3. 3Sisters of the Thorn90

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Glade Riders150 m
  2. 2Hawk Riders140 m
  3. 3Sisters of the Thorn90 m

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Glade Riders2,000
  2. 2Sisters of the Thorn1,900
  3. 3Hawk Riders936

Compare the top 3 by missile damage per 1,000 gold side by side

Monstrous cavalry (1)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Great Stag Knights7,040

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Great Stag Knights70

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Great Stag Knights63

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Great Stag Knights4,855

War beasts (3)

Fastest

Speed on the unit card (run or flying speed).

  1. 1Cave Bats110
  2. 2Giant Wolves95
  3. 3Feral Bears75

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Giant Wolves38
  2. 2Feral Bears26
  3. 3Cave Bats6

Highest melee attack

Melee attack on the unit card.

  1. 1Feral Bears50
  2. 2Giant Wolves26
  3. 3Cave Bats19

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Cave Bats12,000
  2. 2Giant Wolves10,560
  3. 3Feral Bears8,621

Compare the top 3 by health per 1,000 gold side by side

Monsters (8)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Treeman9,828
  2. 2Malevolent Treeman9,828
  3. 3Forest Dragon7,508

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Treeman520
  2. 2Malevolent Treeman520
  3. 3Ceithin-Har480

Most armour

Armour on the unit card.

  1. 1Treeman110
  2. 2Malevolent Treeman110
  3. 3Ceithin-Har70

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Treeman6,552
  2. 2Feral Manticore6,379
  3. 3Malevolent Treeman6,341

Compare the top 3 by health per 1,000 gold side by side

Every Wood Elves unit, with its full card: the Wood Elves roster. What each unit is strong or weak against: counters.