
Best Wood Elves units by the numbers
For each kind of unit, the Wood Elves units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.
Melee infantry (8)
Most health
Health of the whole unit (all models), as on the unit card.
- 1
Wildwood Rangers8,400 - 2
Bladesingers8,400 - 3
Eternal Guard7,200
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1
Dryads40 - 2
Malevolent Dryads40 - 3
Wardancers36
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Eternal Guard15,158 - 2
Dryads12,727 - 3
Malevolent Dryads11,667
Missile infantry (6)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number × models (or guns).
- 1
Deepwood Scouts (Swiftshiver Shards)2,640 - 2
Glade Guard1,800 - 3
Waywatchers1,620
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1
Waywatchers190 m - 2
Deepwood Scouts180 m - 3
Glade Guard170 m
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1
Glade Guard3,600 - 2
Deepwood Scouts (Swiftshiver Shards)3,017 - 3
Waywatchers1,409
Compare the top 3 by missile damage per 1,000 gold side by side
Monstrous infantry (4)
Most health
Health of the whole unit (all models), as on the unit card.
- 1
Tree Kin8,768 - 2
Malevolent Tree Kin8,768 - 3
Zoats8,416
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1
Zoats100 - 2
Tree Kin86 - 3
Malevolent Tree Kin86
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Giant Spiders10,691 - 2
Tree Kin9,742 - 3
Malevolent Tree Kin9,229
Melee cavalry (3)
Most health
Health of the whole unit (all models), as on the unit card.
- 1
Glade Riders (Spears)5,460 - 2
Wild Riders4,760
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Glade Riders (Spears)9,927 - 2
Wild Riders4,760
Missile cavalry (4)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number × models (or guns).
- 1
Sisters of the Thorn2,280 - 2
Glade Riders1,200 - 3
Hawk Riders936
Fastest
Speed on the unit card (run or flying speed).
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1
Glade Riders150 m - 2
Hawk Riders140 m - 3
Sisters of the Thorn90 m
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1
Glade Riders2,000 - 2
Sisters of the Thorn1,900 - 3
Hawk Riders936
Compare the top 3 by missile damage per 1,000 gold side by side
Monstrous cavalry (1)
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Great Stag Knights4,855
War beasts (3)
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Cave Bats12,000 - 2
Giant Wolves10,560 - 3
Feral Bears8,621
Monsters (8)
Most health
Health of the whole unit (all models), as on the unit card.
- 1
Treeman9,828 - 2
Malevolent Treeman9,828 - 3
Forest Dragon7,508
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1
Treeman520 - 2
Malevolent Treeman520 - 3
Ceithin-Har480
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Treeman6,552 - 2
Feral Manticore6,379 - 3
Malevolent Treeman6,341
Every Wood Elves unit, with its full card: the Wood Elves roster. What each unit is strong or weak against: counters.