Health
72 per model
7,200
Armour
shield blocks 55% of frontal missiles
40
Leadership
80
Speed
33
Melee attack
26
Melee defence
44
Weapon strength
4 base + 20 armour-piercing, +15 vs large
24
Charge bonus
6
Attributes

Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.

Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Woodsman
This unit can pass through trees.
Who can field it
- Talsyn
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh_dlc05_wef_inf_eternal_guard_1_qb).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.