Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Great Eagle unit card

Great Eagle

Monster· Flying Monster· Tier 2· 1 model at Ultra size

Duel it in the combat calculator →

Great Eagle is High Elves and Wood Elves monster: 4,663 HP, armour 30, melee attack 44, melee defence 30, weapon strength 390. It costs 750 in the campaign and in multiplayer. Unit key wh2_main_hef_mon_great_eagle. Patch 9.0.4, from the game's data tables.

Health

4,663

bottom 5% of class

Armour

30

bottom 7% of class

Leadership

60

bottom 10% of class

Speed

110

top 6% of class

Melee attack

44

bottom 32% of class

Melee defence

30

bottom 16% of class

Weapon strength

234 base + 156 armour-piercing

390

bottom 15% of class

Charge bonus

62

top 19% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Can Fly

    This unit can fly.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 47.4% of the game's 99 monsters units in melee. Per 1,000 gold: 25 damage per second against Chaos Warriors; it lasts 20.1 s against one unit of them.

Beats, at a similar price: Terradon Riders (Fireleech Bolas) (1.57× faster)

Loses to, at a similar price: Snow Leopard (2.34× slower), Feral Stegadon (1.94× slower), Beast of Nurgle (1.67× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 750 multiplayer gold. High Elf units ranked.

Match-ups people search for: Great Eagle vs Feral Manticore

Every version of Great Eagle

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
High ElvesFlying Monster4,66313060110443039062750187wh2_main_hef_mon_great_eagle
Wood ElvesFlying Monster4,66313060110443039062750187wh_dlc05_wef_mon_great_eagle_0

Who can field it

  • High Elves · Lothern
  • Wood Elves · Talsyn

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh2_main_hef_mon_great_eagle_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.