
Hawk Riders
Missile cavalry· Flying Missile Cavalry· Tier 3· 24 models at Ultra size
Comes with Realm of the Wood Elves(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Hawk Riders are Wood Elves missile cavalry: 4,560 HP across 24 models, armour 15, melee attack 32, melee defence 28, weapon strength 45, range 140 m, missile damage 926 per 10 s for the whole unit. It costs 1,000 in the campaign and in multiplayer. They come with Realm of the Wood Elves. Unit key wh_dlc05_wef_cav_hawk_riders_0. Patch 9.0.4, from the game's data tables.
Health
190 per model
4,560
Armour
15
Leadership
60
Speed
110
Melee attack
32
Melee defence
28
Weapon strength
11 base + 34 armour-piercing
45
Charge bonus
55
Ranged
Range
140 m
Ammunition
22
Missile damage
19 base + 8 AP
27
Reload time
7 s
Damage per 10 s
39
Attributes
- Can Fly
This unit can fly.
- Vanguard Deployment
This unit can deploy outside the deployment zone.
- Woodsman
This unit can pass through trees.
- Fire Whilst Moving
This unit can fire while on the move.
Counters
Good against
- Heavily armoured units — 34 of 45 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Wood Elves: Malevolent Treeman, Treeman
- Lightly armoured units without shields — 926 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · Wood Elves: Bladesingers, Wildwood Rangers
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Wood Elves: Zoats, Wardancers (Asrai Spears)
- Missile fire — armour 15, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Wood Elves: Deepwood Scouts (Swiftshiver Shards), Sisters of the Thorn
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Who can field it
- Wood Elves · Talsyn
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.