Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Wild Riders unit card

Wild Riders

Melee cavalry· Melee Cavalry· Tier 3· 40 models (crew of 60) at Ultra size

Health

119 per model

4,760

bottom 7% of class

Armour

40

bottom 33% of class

Leadership

70

bottom 44% of class

Speed

90

top 27% of class

Melee attack

34

bottom 49% of class

Melee defence

25

bottom 16% of class

Weapon strength

27 base + 13 armour-piercing

40

bottom 42% of class

Charge bonus

62

top 21% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Talsyn

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.