Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Tree Kin unit card

Tree Kin

Monstrous infantry· Monstrous Infantry· Tier 2· 16 models at Ultra size

Health

548 per model

8,768

top 40% of class

Armour

90

top 26% of class

Leadership

70

top 45% of class

Speed

34

bottom 1% of class

Melee attack

26

bottom 5% of class

Melee defence

46

top 18% of class

Weapon strength

60 base + 26 armour-piercing

86

bottom 24% of class

Charge bonus

12

bottom 3% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Every version of Tree Kin

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Wood ElvesMonstrous Infantry8,7681690703426468612900225wh_dlc05_wef_mon_treekin_0
High ElvesMonstrous Infantry8,7681690703426468612900225wh2_dlc10_hef_mon_treekin_0

Who can field it

  • Talsyn
  • Lothern

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.