Health
69 per model
5,520
bottom 23% of class
Armour
15
bottom 6% of class
Leadership
68
top 34% of class
Speed
38
top 38% of class
Melee attack
18
bottom 23% of class
Melee defence
22
bottom 32% of class
Weapon strength
19 base + 5 armour-piercing
24
bottom 15% of class
Charge bonus
7
bottom 43% of class
Ranged
Range
180 m
top 18% of class
Ammunition
22
bottom 41% of class
Missile damage
20 base + 4 AP
24
top 40% of class
Reload time
11 s
bottom 44% of class
Damage per 10 s
22
top 49% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Woodsman
This unit can pass through trees.

Fire Whilst Moving
This unit can fire while on the move.

Stalk
This unit can move hidden in any terrain.
Who can field it
- Talsyn
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.