Southern Realms items
103 items Cataph's Southern Realms adds or changes against patch 9.0.4: the game's effect lines that go (−, red) and Southern Realms's that come (+, green), read from both sets of tables.
Estalian DiestroCommon
- +Enemy Hero action success chance: -3%
- +Recruitment cost: -10% for Duellist units (Lord's army)
- +Enemy Hero action success chance: -10%
- +Missile resistance: 5%
- +Physical resistance: 8%
- +Ambush defence chance: +30% (Lord's army)
- +Ability: "Amulet of Itzl"
- +Armour: +15
- +Physical resistance: 10%
- +Ability: "Amulet of Pha-Stah"
- +Armour-piercing weapon damage: +10
- +Ward save: +16%
- +Missile block chance: +10%
- +Unit mass: +20%
- +Physical resistance: 20%
- +Enemy Hero action success chance: -5%
- +Wound recovery time: -1 turns
- +Armour: +12
- +Melee attack: +5
- +Physical resistance: 10%
- +Weapon strength: +10%
- +Armour: +10
- +Physical resistance: 5%
- +Ward save: +5%
- +Armour: +10
- +Spell resistance: 40%
- +Enemy Winds of Magic power reserve capacity: -8 (local region)
- +Ability: "Armour of the Stars"
- +Armour: +15
- +Missile resistance: 5%
- +Ability: "Aura of Quetzl"
- +Enemy Hero action success chance: -10%
- +Melee defence: +6
- +Bonus vs Large: +30
- +Diplomatic relations: +15 with Dwarfs
- +Enables magical attacks
- +Upkeep: -10% for all Dwarfen units (all armies)
- +Weapon strength: +8%
- +Enables flaming attacks
- +Ability: "Black Dragon Egg"
- +Melee attack: +7
- +Weapon strength: +15%
- +Passive ability: "The Hunger"
- +Bonus vs Infantry: +12
- +Ability: "Blade of Bel-Korhadris"
- +Bonus vs Large: +10
- +Enables magical attacks
- +Weapon strength: +8%
- +Armour-piercing weapon damage: +35
- +Melee attack: +10
- +Speed: +10%
- +Passive ability: "Blessed Tome"
- +Attacks cause "Discouraged" effect, reducing leadership
- +Attribute: Causes Fear
- +Attribute: Causes Terror
- +Cooldown: -35% to "Stand or Die!"
- +Ability: "Stand or Die!"
- +Leadership aura size: +25%
- +Bonus vs Large: +16
- +Charge bonus: +25
- +Upkeep: -10% (Lord's army)
- +Attrition: -40% casualties suffered from all attrition (Lord's army)
- +Passive ability: "Glittering Scales"
- +Armour: +10
- +Missile resistance: 10%
- +Ability: "Cloak of Visibility"
- +Corruption: -2 (local province)
- +Leadership: +5
- +Leadership aura size: +30%
- +Attribute: Stalk
- +Attribute: Vanguard Deployment
- +Leadership: +5
- +Character's aura leadership effect: +5
- +Leadership aura size: +25%
- +Spell resistance: 10%
- +Ward save: +5%
- +Attribute: Causes Terror
- +Melee defence: +5
- +Ward save: +5%
- +Attribute: Causes Fear
- +Attribute: Causes Terror
- +Physical resistance: 10%
- +Base weapon damage: -10
- +Ability: "Heroic Killing Blow"
- +Armour-piercing weapon damage: +60
- +Bonus vs Large: +15
- +Corruption: -5 (local province)
- +Missile resistance: 5%
- +Ward save: +4%
- +Research rate: +5
- +Fire resistance: 15%
- +Melee defence: +8
- +Ward save: +5%
- +Attribute: Strider
- +Physical resistance: 10%
- +Melee defence: +5
- +Diplomatic relations: -100 with Bordeleaux Errant
- +Diplomatic relations: +10 with Empire
- +Diplomatic relations: +10 with all Southern Realms
- +Passive ability: "Seed of Rebirth"
- +Enables poison attacks
- +Ward save: +5%
- +Passive ability: "Enchanted Spyglass"
- +Melee attack: +10
- +Melee defence: +10
- +Ability: "Fiery Ring of Thori"
- +Fire resistance: 30%
- +Physical resistance: 60%
- +Weapon strength: -50%
- +Physical resistance: 20%
- +Corruption: -5 (local province)
- +Enemy Hero action success chance: -5%
- +Passive ability: "Regeneration"
- +Armour: +20
- +Melee defence: +8
- +Bound spell: "Gilded Horn of Galon Konook"
- +Armour: +20
- +Melee defence: +4
- +Ward save: +6%
- +Charge bonus: +20
- +Ward save: +10%
- +Enables flaming attacks
- +Enables burning attacks
- +Enables magical attacks
- +Bonus vs Large: +20
- +Attacks cause "Flammable" effect, reducing fire resistance
- +Ability: "Hellfire Sword"
- +Enables magical attacks
- +Armour: +4
- +Melee defence: +4
- +Physical resistance: 5%
- +Passive ability: "Helm of the Kraken"
- +Attribute: Causes Terror
- +Armour: +15
- +Armour: +10
- +Melee attack: +5
- +Weapon strength: +10%
- +Corruption: -3 (local province)
- +Ambush success chance: +10% (Lord's army)
- +Melee attack: +5 during ambushes (Lord's army)
- +Cooldown: -15% to spells
- +Cooldown: -33% to "Rally!" and "Stand Your Ground"
- +Weapon strength: -25%
- +Leadership aura size: +10%
- +Bound spell: "Bound Fiery Convocation"
- +Enables flaming attacks
- +Attribute: Slayer
- +Passive ability: "Mace of Might"
- +Leadership: +3 (Lord's army)
- +Missile resistance: 10%
- +Charge bonus: +25% for Cavalry units (Lord's army)
- +Speed: +10% for Cavalry units (Lord's army)
- +Weapon strength: +12% for Cavalry units (Lord's army)
- +Attribute: Causes Fear
- +Armour: +15
- +Casualties captured post-battle: +10%
- +Weapon strength: +25%
- +Ability: "Pearl of Infinite Bleakness"
- +Attribute: Contempt
- +Character's aura leadership effect: +5
- +Enables Soporific Musk attacks
- +Slaanesh corruption: +3 (local province)
- +Ability: "Pendant of Slaanesh"
- +Melee attack: +2
- +Melee defence: +2
- +Enemy Hero action success chance: -8%
- +Hero self-defence: +20% chance of wounding aggressors
- +Enables Eroding Poison attacks
- +Armour-piercing weapon damage: +30
- +Missile strength and reload: +10% for Tortoise Tanks (Hero's army)
- +Physical resistance: +10% for Tortoise Tanks (Hero's army)
- +Range: +6% for all crossbow units (Hero's army)
- +Research rate: +5
- +Ability: "Radiant Discharge"
- +Leadership aura size: +15%
- +Enables magical attacks
- +Melee attack: +10
- +Armour-piercing weapon damage: +30
- +Enables sundering attacks
- +Hero self-defence: +10% chance of wounding aggressors
- +Hero action success chance: +10%
- +Armour-piercing weapon damage: +35
- +Slaanesh corruption: +2 (local province)
- +Income from post-battle loot: +20%
- +Passive ability: "Ring of Desire"
- +Magic item drop chance from battle: +8%
- +Physical resistance: 8%
- +Passive ability: "Ring of Hotek"
- +Spell resistance: 30%
- +Charge bonus: +15
- +Income from post-battle loot: +30%
- +Income from sacking settlements: +30%
- +Casualties captured post-battle: +10%
- +Cooldown: -33% to "Rally!" and "Stand Your Ground"
- +Character's aura leadership effect: +4
- +Control: +2 (local province)
- +Passive ability: "Ring of Myrmidian Glory"
- +Corruption: -5 (local province)
- +Cooldown: -50% to "Foe Seeker"
- +Ability: "Foe-Seeker"
- +Attribute: Causes Fear
- +Melee defence: +8
- +Enables flaming attacks
- +Base weapon damage: +25
- +Bound spell: "Fireball"
- +Fire resistance: 15%
- +Bound spell: "Rubric of Dark Dimensions"
- +Physical resistance: 5%
- +Passive ability: "Scarf of the Crusader"
- +Casualty replenishment rate: +30% for this Lord
- +Attribute: Strider
- +Character's aura leadership effect: +5
- +Diplomatic relations: +15 with Bretonnia
- +Passive ability: "Scorpion Armour"
- +Armour: +15
- +Melee attack: +5
- +Physical resistance: 10%
- +Corruption: -1 (local province)
- +Ability: "Scroll of Araby"
- +Enemy Winds of Magic power reserve capacity: -15 (local region)
- +Passive ability: "Shadow Magnet Trinket"
- +Attribute: 360 Missile Block
- +Missile resistance: 10%
- +Corruption: -4 (local province)
- +Enables blinding attacks
- +Armour: +15
- +Armour: +10
- +Missile block chance: +15%
- +Ability: "Shield of Myrmidia"
- +Attribute: Causes Fear
- +Attribute: Causes Terror
- +Enables magical attacks
- +Ability: "Slippery"
- +Attribute: Causes Fear
- +Attribute: Stalk
- +Physical resistance: 15%
- +Ability: "Slippery"
- +Attribute: Stalk
- +Attribute: Strider
- +Charge bonus: +25%
- +Ability: "Skabscrath"
- +Enables magical attacks
- +Passive ability: "Hold the Line!"
- +Attribute: Causes Terror
- +Armour: +4
- +Physical resistance: 8%
- +Corruption: -4 (local province)
- +Attribute: Expert Charge Defence
- +Attribute: Charge Reflection
- +Ability: "Morr's Requiem"
- +Bonus vs Large: +10
- +Attribute: Immune to Psychology when fighting against Vampire Counts, Vampire Coast and Tomb Kings (Lord's army)
- +Passive ability: "Staff of Strygos"
- +Enables magical attacks
- +Winds of Magic cost: -2 for "Melkoth's Mystifying Miasma"
- +Winds of Magic cost: -2 for "Melkoth's Mystifying Miasma Upgraded"
- +Melee attack: +5
- +Melee defence: +5
- +Passive ability: "Starbrass Talisman"
- +Magic item drop chance from battle: +15%
- +Post battle chance of stealing a magic item: +15%
- +Corruption: -3 (local province)
- +Fire resistance: 5%
- +Physical resistance: 10%
- +Charge bonus: +20
- +Melee attack: +12
- +Weapon strength: +6%
- +Armour-piercing weapon damage: +30
- +Enables magical attacks
- +Ability: "Sword of Lucan"
- +Attacks cause the "Dampened" effect, reducing Magic Resistance and removing Magical Attacks
- +Barrier hit points: +150
- +Spell resistance: 10%
- +Melee defence: +5
- +Armour: +35
- +Ward save: +10%
- +Ability: "The Bane Shield"
- +Melee defence: +5
- +Missile block chance: +10%
- +Melee attack: +8
- +Physical resistance: 5%
- +Ward save: +5%
- +Bound spell: "Embers of the Phoenix"
- +Passive ability: "The Book of the Phoenix"
- +Hit points: +10%
- +Barrier hit points: +350
- +Spell resistance: 20%
- +Ability: "The Guiding Eye"
- +Ambush success chance: +10% (Lord's army)
- +Ability: "The Horn of Kygor"
- +Character's aura leadership effect: +4
- +Leadership aura size: +25%
- +Weapon strength: +8%
- +Armour: +15
- +Melee attack: +8
- +Melee defence: +4
- +Casualties captured post-battle: +10%
- +Control: +3 (local province)
- +Leadership aura size: +15%
- +Enemy Hero action success chance: -5%
- +Wound recovery time: -1 turns
- +Control: +5 (local province)
- +Spell resistance: 30%
- +Attrition: -50% casualties suffered from wasteland attrition (all armies)
- +Barrier hit points: +100
- +Armour: +10
- +Melee defence: +5
- +Ward save: +10%
- +Passive ability: "Trollhide"
- +Melee attack: +8
- +Weapon strength: +10%
- +Post battle chance of stealing a magic item: +5%
- +Armour: +8
- +Melee defence: +8
- +Ward save: +15%
- +Passive ability: "Vambraces of the Sun"
- +Enables flaming attacks
- +Fire resistance: 25%
- +Melee attack: +9
- +Enemy Hero action success chance: -10%
- +Income from trade tariffs: +15%
- +Local recruitment capacity: +1 (local province)
- +Attribute: Strider
- +Melee defence: +6
- +Missile resistance: 15%
- +Speed: +5%