Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

SCM LCCP items

21 items SCM's LCCP — new factions for IEE adds or changes against patch 9.0.4: the game's effect lines that go (−, red) and SCM LCCP's that come (+, green), read from both sets of tables.

  • +Melee Defence: +15 for Skeleton infantry units
  • +Melee Attack: +15 for Skeleton infantry units
  • +Ward save: +15%
  • +Armour: +20
  • +Ability: "B.I.O.N.I.C Arm''
  • +Armour-piercing weapon damage: +20
  • +Armour-piercing weapon damage: +35
  • +Enables magical attacks
  • +Charge bonus: +20
  • +Melee attack: +15
  • +Ability: "Burlok's Hammer''
  • +Melee attack: +20
  • +Ability: "Circlet of Rathek''
  • +Spell resistance: 15%
  • +Armour: +25
  • +Ward save: +15%
FaithrendUniquenew
  • +Passive Ability: "Faithrend''
  • +Armour-piercing weapon damage: +20%
  • +Melee attack: +15
  • +Enables Warpflame attacks
  • +Ward save: +5% (all units in army)
  • +Experience gain: +15% for Lords and Heroes (Lord's army)
Jarl OlafUniquenew
  • +Weapon Strength: +15% for Marauder units (all units in army)
  • +Recruit Rank: +2 for Marauder units (local province)
  • +Physical resistance: 10%
  • +Armour: +5
  • +Ward save: +5%
  • +Corruption: -5 (local province)
  • +Melee attack: +8
  • +Spell resistance: 40%
  • +Physical resistance: 20%
  • +Casualty replenishment rate: +5% (all units in army)
PLACEHOLDERUncommonnew
  • +Control: +3 (local province)
  • +Ability: Spirit-Essence of Chaos
  • +Enemy Hero action success chance: -25% (enemy characters in region)
  • +Passive ability: "Ever-Burning Light"
  • +Ambush defence chance: +25% (Lord's army)
  • +Melee attack: +5 (all units in army)
  • +Ability: "Khural's Bludgeon''
  • +Weapon strength: +20%
  • +Leadership aura size: +30%
  • +Melee attack: +20
  • +Spell resistance: 15%
  • +Replenishes 20% campaign movement range after winning a battle
  • +Armour-piercing weapon damage: +15%
  • +Range: +10%
  • +Missile strength: +22%
  • +Ability: "Amber Bow"
  • +Attribute: Stalk
The BucklerUniquenew
  • +Ward save: +10%
  • +Melee defence: +11
  • +Armour-piercing weapon damage: +3%
  • +Armour: +5 for Elf Infantry and Cavalry units (Lord's army)
  • +Armour: +7
  • +Ability: "The Dragonblade''
  • +Weapon strength: +10%
  • +Melee attack: +10
The RotaxesUniquenew
  • +Melee attack: +20
  • +Armour-piercing weapon damage: +30
  • +Enables magical attacks