Health
69 per model
8,280
bottom 27% of class
Armour
shield blocks 55% of frontal missiles
30
bottom 33% of class
Leadership
75
top 46% of class
Speed
30
bottom 25% of class
Melee attack
32
bottom 39% of class
Melee defence
33
bottom 44% of class
Weapon strength
25 base + 6 armour-piercing
31
bottom 37% of class
Charge bonus
18
bottom 45% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Peasant
A unit with the Peasant Attribute will gain increased leadership if a unit with the Knight Attribute is nearby.
Abilities
The Peasant's DutyAugment · +8 LeadershippassiveThe Peasant's DutyAugment+8 LeadershipPassiveThou shalt give unto thine glorious liege the taxes that he requires. Thou shalt labour all but feast days, and no more than a tenth-share shall you keep for kith and kin. Rejoice! For a Knight of Bretonnia provides your shield!
FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Who can field it
- Couronne
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.