Health
58 per model
8,120
bottom 25% of class
Armour
shield blocks 35% of frontal missiles
25
bottom 29% of class
Leadership
45
bottom 5% of class
Speed
35
top 48% of class
Melee attack
32
bottom 39% of class
Melee defence
28
bottom 26% of class
Weapon strength
21 base + 7 armour-piercing
28
bottom 22% of class
Charge bonus
15
bottom 38% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
BackstabbersAugment · +30% Base Missile Damage, +30% Base Weapon DamagepassiveBackstabbersAugment+30% Base Missile Damage+30% Base Weapon DamagePassiveHobgoblins are just horrid: devious, ultra-tricksy, untrustworthy killers. They're also cowards, unsurprisingly – so don't turn your back on one for an instant. Gottit?
Malign AuthorityAugment · +8 LeadershippassiveMalign AuthorityAugment+8 LeadershipPassive"Best not step out of line. Heard a Labourer ask for more gruel the other day, and they put him in the pot!"
Who can field it
- The Legion of Azgorh
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc23_chd_inf_hobgoblin_cutthroats_summoned).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.