Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Men-at-Arms (Shields) unit card

Men-at-Arms (Shields)

Melee infantry· Sword Infantry· Tier 1· 120 models at Ultra size

Health

65 per model

7,800

bottom 17% of class

Armour

shield blocks 55% of frontal missiles

30

bottom 33% of class

Leadership

45

bottom 5% of class

Speed

30

bottom 25% of class

Melee attack

27

bottom 25% of class

Melee defence

34

bottom 46% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 16% of class

Charge bonus

10

bottom 19% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Peasant

    A unit with the Peasant Attribute will gain increased leadership if a unit with the Knight Attribute is nearby.

Abilities

  • The Peasant's DutyAugment · +8 Leadershippassive

Who can field it

  • Couronne

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.