
Health
3,688
Armour
85
Leadership
70
Speed
34
Melee attack
45
Melee defence
35
Weapon strength
240 base + 120 armour-piercing
360
Charge bonus
30
Attributes

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Divine PowerHex · +50% Miscast ChancepassiveDivine PowerHex+50% Miscast ChancePassiveSuch is the strength of Sigmar's favour that enemies fail to act in the presence of such brilliance.
BenedictionAugment (Area) · +8 LeadershippassiveBenedictionAugment (Area)+8 LeadershipPassive · Range 55 mThe Warrior Priest passes the blessings of the Heldenhammer to the brave men around him.
Hammer of SigmarAugment (Area) · +24 Melee AttackactiveHammer of SigmarAugment (Area)+24 Melee AttackCooldown 60 s · Duration 25 s · Range 35 mThe Warrior Priest implores Sigmar to imbue him with a modicum of divine strength, and now his hammer glows bright with power!
Shield of FaithWard Save (Area) · +20 Damage Resistance, Good against AP damageactiveShield of FaithWard Save (Area)+20 Damage ResistanceGood against AP damageCooldown 90 s · Duration 25 s · Range 55 mThe Warrior Priest’s faith manifests in the form of a shield as hard as castle-forged steel.
SoulfireBombardment · Does not affect friendly troops, Causes moderate magical damage…activeSoulfireBombardmentDoes not affect friendly troopsCauses moderate magical damageWeak vs a single combatantLarge strike areaCooldown 90 s · Duration 7 s · Wind-up 1 sA battle prayer that bathes the Warrior Priest in white, holy fire, sears Sigmar’s foes but leaves the supplicant unharmed.
Warrior Priest skill tree
32 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Barded WarhorseBarded WarhorseUnlocks at rank 6
Mount: Barded Warhorse
Mark of HyshMark of Hysh
Spell resistance: 10%
Sigmar’s WardSigmar’s WardUnlocks at rank 7
Missile resistance: 10%
ImmortalityImmortalityUnlocks at rank 19
When normally killed in action, this Hero will be wounded instead
MentorMentor3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Ceremonial VestmentsCeremonial Vestments
Armour: +15
Hit points: +10%
War OathsWar Oaths
Character experience gain: +20%
Ward save: +5%
Sigmar's PresenceSigmar's Presence
Attribute: Causes Fear
Character's aura leadership effect: +4
Leadership aura size: +25%
Hammer of SigmarHammer of SigmarUnlocks at rank 4
Battle prayer: "Hammer of Sigmar"
Shield of FaithShield of FaithUnlocks at rank 10
Battle prayer: "Shield of Faith"
SoulfireSoulfireUnlocks at rank 14
Battle prayer: "Soulfire"
Devoted to SigmarDevoted to Sigmar
Cooldown: -25% to battle prayers
Spell resistance: 10%
SafeguardSafeguard
Armour: +6
ImpassionedImpassioned3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
Wild-EyedWild-Eyed3 levelsLevel 1
Melee attack: +3
Melee attack: +6
Melee attack: +9
ConvictionConviction3 levelsLevel 1
Leadership: +2
Leadership: +5
Leadership: +9
SoothsayingSoothsaying3 levelsLevel 1
Leadership aura size: +10%
Leadership aura size: +20%
Leadership aura size: +40%
Faith's BastionFaith's Bastion
Ability: "Faith's Bastion"
TenacityTenacity3 levelsLevel 1
Hit points: +3%
Hit points: +8%
Hit points: +15%
AuguryAugury3 levelsLevel 1
Character's aura leadership effect: +2
Character's aura leadership effect: +5
Character's aura leadership effect: +9
InviolableInviolable3 levelsLevel 1
Armour: +3
Armour: +8
Armour: +15
FervourFervour3 levelsLevel 1
Weapon strength: +5%
Weapon strength: +12%
Weapon strength: +20%
BenedictionBenediction
Passive ability: "Benediction"
Summoned FaithSummoned Faith
Leadership: +6 when fighting against Undead factions (Hero's army)
Melee attack: +4 when fighting against Daemons of Chaos (Hero's army)
Corruption: -2 (local province)
Righteous FuryRighteous Fury
Base weapon damage: +30
Passive ability: "Frenzy"
Spiritual HealingSpiritual Healing
Replenish Troops action: Replenishment rate is increased by an additional 6%
Stimulate Growth action: Growth is modified by an additional 20
Hero action success chance: +10%
Replenish TroopsReplenish Troops3 levelsLevel 1
Replenish Troops action: Replenishment rate is increased by an additional 3%
Replenish Troops action: Replenishment rate is increased by an additional 6%
Replenish Troops action: Replenishment rate is increased by an additional 9%
Stimulate GrowthStimulate Growth3 levelsLevel 1
Stimulate Growth action: Growth is modified by an additional 10
Growth: -10 (local enemy province)
Growth: +10 (local province)
Stimulate Growth action: Growth is modified by an additional 20
Growth: -20 (local enemy province)
Growth: +20 (local province)
Stimulate Growth action: Growth is modified by an additional 30
Growth: -30 (local enemy province)
Growth: +30 (local province)
Damage BuildingDamage Building3 levelsLevel 1
Damage Building action: Additional 5% damage caused
Damage Building action: Additional 15% damage caused
Damage Building action: Additional 30% damage caused
WoundWound3 levelsLevel 1
Wound action: Additional 5% chance of wounding target
Wound action: Additional 12% chance of wounding target
Wound action: Additional 21% chance of wounding target
Hinder ReplenishmentHinder Replenishment3 levelsLevel 1
Hinder Replenishment action: Replenishment is modified by an additional -10%
Hinder Replenishment action: Replenishment is modified by an additional -20%
Hinder Replenishment action: Replenishment is modified by an additional -40%
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Warrior Priest
2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| The EmpireSupport Specialist | 3,688 | 1 | 85 | 70 | 34 | 45 | 35 | 360 | 30 | 1,000 | 250 | wh_main_emp_cha_warrior_priest_0 |
| The EmpireSupport Specialist | 4,176 | 1 | 105 | 70 | 78 | 45 | 35 | 360 | 50 | 1,200 | 300 | wh_main_emp_cha_warrior_priest_2 |
Who can field it
- Reikland
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh_main_emp_cha_warrior_priest_1).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.