
Warriors of Chaos · Immortal Empires · Realm of Chaos
The Fecundites
wh3_dlc20_chs_festusComes with Champions of Chaos(Warhammer III)
The Fecundites is a playable Warriors of Chaos faction in Total War: Warhammer III, led by Festus the Leechlord. In Immortal Empires it starts in Brass Keep with 1 region. It is also playable in Realm of Chaos. It comes with Champions of Chaos. Faction key wh3_dlc20_chs_festus. Patch 9.0.4, from the game's data tables.
Start here
Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.
Start and neighbours

Starts at Brass Keep (The Middle Mountains)
- 1.Ostland — Wolfenburg · near (2.4%) · minor faction
- 2.Hochland — Hergig · near (2.8%) · minor faction
- 3.Nordland — Salzenmund · near (2.9%) · minor faction
- 4.Middenland — Middenheim · near (3.6%)
- 5.Talabecland — Talabheim · near (3.9%) · minor faction
Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map
Climate at a glance
11 suitable · 0 unpleasant · 1 uninhabitable
Victory at a glance
Short victory: 5 objectives · long victory: 6
- Control the following 3 settlement(s) either by direct ownership or through vassals and military allies: Middenheim, Altdorf, Kislev
- Upgrade a Dark Fortress site to the following level: Dark Fortress
- Sacrifice 5,000 Souls to Nurgle.
Key units and where they are recruited
COMPUTED — per role, the Warriors of Chaos unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Hellstriders of SlaaneshMelee cavalry · Health per 1,000 gold: 8,444
Recruitment building: not listed


HellcannonWar machines & artillery · Missile damage per 1,000 gold: 315
Recruitment building: not listed
Marauder Horsemen (Throwing Axes)Missile cavalry · Missile damage per 1,000 gold: 2,700
Recruitment building: not listed
Faction leader

Festus the Leechlord
The Fecundites
- Can brew Plagues
- Souls: +25 when plague is spread
- Vassals gain poison attacks and spread Nurgle corruption
- Can brew Plagues
- Souls: +25 when plague is spread
- Vassals gain poison attacks and spread Nurgle corruption
Faction effects
- Seductive influence: +100 required for complete seduction
- Seductive influence: -2 per turn from race
- Income from looting settlements: +100%
- Income from raiding: +100%
- Income from sacking settlements: +100%
Victory conditions
Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions
Short Campaign Victory
- Control the following 3 settlement(s) either by direct ownership or through vassals and military allies: Middenheim, Altdorf, Kislev
- Upgrade a Dark Fortress site to the following level: Dark Fortress
- Sacrifice 5,000 Souls to Nurgle.
- Upgrade 3 units to any Chosen of Nurgle units using Warband upgrades.
- Have Plagues spread 50 times.
REWARDS
Follower or item: Spirit Ensnarer
- Gain a Exalted Greater Daemon Lord of Nurgle
Long Campaign Victory
- Achieve the Short Victory conditions.
- Sacrifice 15,000 Souls to Nurgle.
- Turn a Lord into a Daemon Prince of Nurgle.
- Control at least 8 Dark Fortresses.
- Upgrade 10 units to any Chosen of Nurgle units using Warband upgrades.
- Have Plagues spread 100 times.
REWARDS
- Lord and Hero recruit rank: +10
- Lord and Hero recruit rank: +10
- Path to Glory: -25% Souls cost to devote to a God (all characters)
- Path to Glory: -25% Souls cost to devote to a God (all characters)
Souls: +10,000
Plan a co-op campaign with The Fecundites — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Warriors of Chaos factions.
Climate
Suitable
Chaotic Wasteland
Desert
Frozen
Temperate Island
Jungle
Magical Forest
Mountain
Ocean
Savannah
Temperate
Wasteland
Unpleasant
None
Uninhabitable
Undead Wasteland
How settling The Fecundites fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.